1.11.4
- Race/Player lists in the sge now mark dead players in the list
- Beaker estimation now takes dead players into account into.
- Added protection for infinite loops on diplomacy view. (There may still be infinite loops if trying to view specific broken deals, but the mainwindow will show correctly nevertheless)
- Corrected bug with adding and removing parts of diplomatic deals.
- Race/Player lists in the sge now mark AI-controled civs
- C3MT can now detect the civilization 3 directories running as non-privileged user on Windows XP.
- Logs more info to the session log
- Corrected access violation error in c3mt.dll
- Fixed the rules organizer to update fields in other objecttypes than the swaped (broke with v1.11)
- c3mt.dll is now, if possible, kept only in the application directory, and not installed systewide. This should definately work on Windows XP SP1 and later OSes, but are likley to work on other systems as well.
- Race/Player lists in the sge now mark dead players in the list
- Beaker estimation now takes dead players into account into.
- Added protection for infinite loops on diplomacy view. (There may still be infinite loops if trying to view specific broken deals, but the mainwindow will show correctly nevertheless)
- Corrected bug with adding and removing parts of diplomatic deals.
- Race/Player lists in the sge now mark AI-controled civs
- C3MT can now detect the civilization 3 directories running as non-privileged user on Windows XP.
- Logs more info to the session log
- Corrected access violation error in c3mt.dll
- Fixed the rules organizer to update fields in other objecttypes than the swaped (broke with v1.11)
- c3mt.dll is now, if possible, kept only in the application directory, and not installed systewide. This should definately work on Windows XP SP1 and later OSes, but are likley to work on other systems as well.
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