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  • Originally posted by joncnunn
    Panag, I mean having any cities on the WW-II Pacific map at the end of that game if playing the Dutch; not their off-map possesions.
    hi ,

    oh , dont worry , you shall still have some , .... but in what shape they are going to be is an other Q , ......

    have a nice day
    - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
    - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
    WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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    • For those of us stuck without C3C for a while yet, can someone please update this a bit? Even adding the readme would be fantastic.
      Consul.

      Back to the ROOTS of addiction. My first missed poll!

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      • And tell us everything that's new in the editor - even some screenshots would be nice.
        Avoid COLONY RUSH on Galactic Civlizations II (both DL & DA) with my Slow Start Mod.
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        • is it true that you can now define the exact victory rules.
          eg. max. number of turns, needed victory points, percentage of population & world size for domination?
          if so... arty:


          and a question about enslavement: can you only enslave other civ-units or will barbarians work too? if latter: looks like the maya will have to be played with raging barbarians
          - Artificial Intelligence usually beats real stupidity
          - Atheism is a nonprophet organization.

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          • Originally posted by sabrewolf
            is it true that you can now define the exact victory rules.
            eg. max. number of turns, needed victory points, percentage of population & world size for domination?
            if so... arty:


            and a question about enslavement: can you only enslave other civ-units or will barbarians work too? if latter: looks like the maya will have to be played with raging barbarians
            Looks like you can
            Under Game Limits in the Player Setup screen you can now change the number of turns, the number of cities that need to be eliminated for an Elimination win, the Culture point goals for both 1 City and Civ wide Cultural wins, the Domination win terrain and population goals, the number of Victory Points required for a VP win, and the number of Victory Points that you get for a long list of things.

            And yes barbs can be enslaved too

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            • I've never played with raging barbs before (or anything close to it) but now there's a benefit to dealing with those pesky people.
              "It takes you years to learn how to play like yourself." Miles Davis

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              • merepatra!

                thanks for the great news... now i wonder if the other rumours i heard are true too!

                my all time biggest wish of civ3 was to get rid of the hardcoded stuff. a few things (eg. bomber range) were solved with the early patches. but customizing these finishing limits is paradise for scenario creators.

                a further question about these limits:
                can these be different for various civs? eg. in a real world mod the americans need 20% of the area to win, but russians need 30% and a smaller european nation 15% (because of the beginning differences)?

                of for mods without maps: can you say that the tiny world culture aim is 25'000 whilst on huge it's 150'000?


                anyway.... GREAT WORK!!! the more i hear the more itchy i'm getting
                - Artificial Intelligence usually beats real stupidity
                - Atheism is a nonprophet organization.

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                • Originally posted by sabrewolf a further question about these limits:
                  can these be different for various civs? eg. in a real world mod the americans need 20% of the area to win, but russians need 30% and a smaller european nation 15% (because of the beginning differences)?
                  The area/population settings are global in the editor, not Civ specific.

                  of for mods without maps: can you say that the tiny world culture aim is 25'000 whilst on huge it's 150'000?
                  This would be possible by creating different scenarios for different size maps. You wouldn't be able to do this in a single scenario file.
                  "Stuie has the right idea" - Japher
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                  "Stuie is right...." - Guynemer

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                  • gracias!
                    - Artificial Intelligence usually beats real stupidity
                    - Atheism is a nonprophet organization.

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                    • Originally posted by sabrewolf
                      gracias!
                      Que bonito es ver a la gente hablar español...

                      El futuro pertenece a quienes creen en la belleza de sus sueños.
                      - Eleanor Roosevelt

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                      • Originally posted by The Rusty Gamer
                        And tell us everything that's new in the editor - even some screenshots would be nice.
                        hi ,

                        those are now posted in the screenshots thread , link below in sig , enjoy

                        have a nice day
                        - RES NON VERBA - DE OPRESSO LIBER - VERITAS ET LIBERTAS - O TOLMON NIKA - SINE PARI - VIGLIA PRETIUM LIBERTAS - SI VIS PACEM , PARA BELLUM -
                        - LEGIO PATRIA NOSTRA - one shot , one kill - freedom exists only in a book - everything you always wanted to know about special forces - everything you always wanted to know about Israel - what Dabur does in his free time , ... - in french - “Become an anti-Semitic teacher for 5 Euro only.”
                        WHY DOES ISRAEL NEED A SECURITY FENCE --- join in an exceptional demo game > join here forum is now open ! - the new civ Conquest screenshots > go see them UPDATED 07.11.2003 ISRAEL > crisis or challenge ?

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                        • Good work

                          tks for the info.

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                          • Is it possible to now edit the power of nukes with the editor?
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                            • Nice screeshots Panag!


                              Originally posted by Alfonso
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                              Es la pura verdad!
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                              • What bonus' do the seafaring and agricultural types yield?

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