Announcement

Collapse
No announcement yet.

NonUnit Graphics Showcase

Collapse
This topic is closed.
X
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Nice graphics, everyone!

    Does anyone have some quality desert graphics? Cities, terrain, everything...I've been secretly working on a ww2 Africa campaign scenario...
    Find my civ2 scenarios here

    Ave Europa, nostra vera Patria!

    Comment


    • Pablo made some cities and I know someone made some tanks etc. Fairline or Case I guess (or maybe bot?).
      "Peace cannot be kept by force.
      It can only be achieved by understanding"

      Comment


      • wow, you guys are good! I've been playing Civ2 for years, but just recently started trying to edit units, cities, etc. someone in the Civ2 General section suggested I check out the scenario section, and I'm glad I did. Looks like everyone has put a lot of effort into their work.

        Thanks!
        "Veni, vidi, vici."

        Translation: "I came, I saw, I conquered." Written by Caesar, in a report to Rome in 47 B.C. after conquering Farnakes at Zela in Asia Minor in just five days.

        Comment


        • Welcome Caesar!

          Feel free to DL as many mod-packs and scenarios as you can, a wonderful world awaits you!
          http://sleague.apolyton.net/index.php?title=Home
          http://totalfear.blogspot.com/

          Comment


          • Uber-cool cities, Smiley!
            http://sleague.apolyton.net/index.php?title=Home
            http://totalfear.blogspot.com/

            Comment


            • Sir Smiley, I would love to see those cities in Isometric-mode!

              *dreaming*
              http://sleague.apolyton.net/index.php?title=Home
              http://totalfear.blogspot.com/

              Comment


              • You can probably see them, in Japan!

                (edit: i wrote that before i saw that indeed they were modelled after parts of Tokyo, well it makes sense..)

                here is my terrain for ancient ruin
                Attached Files

                Comment


                • help!

                  I've been playing around with editing units, cities, etc. for the past couple of days...everything was peachy until this...now my units and cities have a grey bowtie shaped thingy around them...it looks like the triangle shape from the units.gif file. Any idea what I did to cause this?

                  "Veni, vidi, vici."

                  Translation: "I came, I saw, I conquered." Written by Caesar, in a report to Rome in 47 B.C. after conquering Farnakes at Zela in Asia Minor in just five days.

                  Comment


                  • That's because on cities.gif one of the default background colors is the same RGB value as one of the other colors. I would suggest changing it to dark purple and filling in those gray areas like in units.gif. What gfx prog do you use?
                    Visit First Cultural Industries
                    There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
                    Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

                    Comment


                    • Yes, Smiley's right. Indices 16 (visible) and 255 (transparent mask) in the Civ2 Cities palette have identical RGB values (#878787). Programs like Paint Shop Pro can't differentiate between the two and swap 255 for 16, thus the grey becomes visible in the game. Use a colour replacer tool (if you've got one in your editor) to change the grey background to magenta (#FF00FF) – Civ2's standard transparent mask. Don't change it to purple – the transparent purple mask (#875387), normally index 255 in the Units palette - isn't found in the Cities palette.

                      When you've finished with the colour replacer, check your city icons for magenta "holes", in case there were any grey (#878787) areas that were meant to be visible. This last mistake is very common.
                      Catfish's Cave - Resources for Civ2: Test of Time | Test of Time FAQ | War of the Ring scenario

                      Comment


                      • I simply use Edit Palette in paintshop pro to change it to the dark purple.
                        Visit First Cultural Industries
                        There are reasons why I believe mankind should live in cities and let nature reclaim all the villages with the exception of a few we keep on display as horrific reminders of rural life.-Starchild
                        Meat eating and the dominance and force projected over animals that is acompanies it is a gateway or parallel to other prejudiced beliefs such as classism, misogyny, and even racism. -General Ludd

                        Comment


                        • He's already pasted the grey sections into the file and therefore PSP's already swapped indices. Swapping grey (#878787) for purple (#875387) for index 255 via Edit Palette is certainly the best way when you're starting with a fresh file - that'll permanently remove this problem. In this case, I'd just select the offending area and use colour replacer.
                          Catfish's Cave - Resources for Civ2: Test of Time | Test of Time FAQ | War of the Ring scenario

                          Comment


                          • I was wondering if anyone could do the buildings in This Zip File for my XWW2 scenario?
                            Calling all Designers, the SL CivGroup is open for business!

                            Comment


                            • Does anyone have any idea to whom these belong to? I have had these in a folder for a while now and I don't recall where they came from. They look vaguely like Stefan Hartel's style. Anyone know? And if you do, where can I get more like them?
                              Attached Files

                              Comment


                              • I bet these were made by Heresson.

                                Aren't they great?
                                "Military training has three purposes: 1)To save ourselves from becoming subjects to others, 2)to win for our own city a possition of leadership, exercised for the benefit of others and 3)to exercise the rule of a master over those who deserve to be treated as slaves."-Aristotle, The Politics, Book VII

                                All those who want to die, follow me!
                                Last words of Emperor Constantine XII Palaiologos, before charging the Turkish hordes, on the 29th of May 1453AD.

                                Comment

                                Working...
                                X