Announcement

Collapse
No announcement yet.

New "Ancient Empires" PBEM created

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Minos confirms: the glorious defenders of Mallia fought with great energy and dedication, and the mighty Assyrian chariots are all painted red with their blood, but the city is no more.
    Blood and tears: Minos swears that the ugly Assyrians will experience that sooner or later.
    Aux bords mystérieux du monde occidental

    Comment


    • Business as usual in greek lands.
      We are proud to report another granary was finished, with an additional storage for famous greek wine.
      Attached Files

      Comment




      • I am confused, There has been much talk of the Assyrian attack on babylon, and its bloody outcome. As well as the horendous atrocities that were commited.

        But I have taken the time to go back and read pages 56 thru 62 where I began playing as Zedanu. In those times I see 1 attack against babylon, in which the actuall losses are not written but do not appear to be many. I also see the "Operation Anti-Locust" that was launched by babylon that seems to have been equally as damaging to Assyria as Assyria's attack on Babylon. After that there is only one more thing..... The Assyrian Entreaty by me for a peacefull resolution.

        I do not see why Hatta, Egypt Greace, and Persia require any recompense from Assyria as they seem to have lost nothing, Minos lost 1 (ONE) caravan, and the rest of the time Babylon and Assyria exchange blows. EQUALLY

        I understand babylon's anger, and Minos. But until past turns no other nation (IMO) had cause to DEMAND recompense. I felt the demands were to much, and from what I read, they were.

        Babylonians have destroyed assyrian units, and now the city of ER, while gaining more military power, wealth, and knowledge than they would have ever recieved without joining the other nations in continuing this cursed war.

        I regret the loss of Milla and of Tarsis especially(since I have some ties to its past) But to me the continuation of this war was rediculus, and only shows enemys that found an opportunity to divide up a well built civ to benefit themselves.

        If any of this is off-base then please, fill me in. I understand that this is a game where war and conqer is the method of winning. But to be villified and have all civs turn on 1 just to make the game fun.....
        Wizards sixth rule:
        "The only sovereign you can allow to rule you is reason."
        Can't keep me down, I will CIV on.

        Comment


        • Zedd,

          I haven't been with this game much longer than you, but IMO Didanu was a powerful bully who had to be stopped. IIRC, he attacked Babylon, Minos, Persia and the Hittites (twice). Hence the alliance, and the desire to curb Assyrian power, rather than just request compensation.

          You were thrown into a difficult position, and were basically asked to surrender or fight. You said something about wanting peace, but you also stated your intention to continue Didanu's policies (no?), and you have not expressed much interest in discussing our terms.

          BTW - the Persian situation that I inherited was no more enviable than yours, and I think a few others could say the same thing!

          Comment


          • King Zedanu may want to review the Assyrian archives for 2830 and 2820. Life in the palaces of Mesopotamia is far removed from the wilderness of Western Anatolia, where Assyrian scouts launched surprise attacks to destroy Hatte Skirmishers and Charioteers.

            Our solitary offense against Assyria was the presence of Swordsmen stationed on the Seyhan River, positioned there when Assyrian units ordered out of Hatte lands did not move by the route agreed upon in correspondence. These Swordsmen perished in a merciless assault.

            Meanwhile, O King Zedanu, thy most treacherous predecesor Didanu slew peaceful Hittite merchants encamped at the gate of Nisibin on their way to Nimrud. Also slain were Hatte Skirmishers who had been granted safe passage through Assyria and who diligently followed the path shown by their Assyrian guides. Hatte corpses were left to rot in the swamps of Arrapka.

            Our memory is longer still. In the days before Didanu Assyria coveted the lush valleys of the West and slew our peasants as they moved to settle near the coast. A number of slaves were handed over to recompense us for our loss, yet we were forced to abandon Aramea and Haran.

            We have hunted the murderous Assyrians who yet lurk within our borders to threaten our merchants and peasants. The presence of Ish Mandarun remains an offense to us, yet we have stayed our hand instead of mustering our chariots to rush across the border.
            (\__/) Save a bunny, eat more Smurf!
            (='.'=) Sponsored by the National Smurfmeat Council
            (")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)

            Comment


            • Originally posted by Zedd
              I understand that this is a game where war and conqer is the method of winning. But to be villified and have all civs turn on 1 just to make the game fun.....
              You must ask germanos. It was hard for me to understand he started a war against the rest of the world

              Originally posted by Zedd
              I do not see why Hatta, Egypt Greace, and Persia require any recompense from Assyria as they seem to have lost nothing, Minos lost 1 (ONE) caravan, and the rest of the time Babylon and Assyria exchange blows. EQUALLY
              It was explained it is not only about compensation but also about weakening the warlike nation. It would be too easy if you could start a war anytime and if you would see things go bad you would simply say - stop now, here I am returning what I destroyed, I will try later when I will be better prepared.

              And the compensation is not about Babylon having lost 2 skirmishers and 2 early chariots (not sure if I am correct).
              It is about cities, caravans, improvements that couldnt be built or were sold because we had to build an army

              Babylon is still prepared to talk about resignation and terms. But it would be costly.
              And our willingness to accept your resignation won't last forever. After his attack of Babylon Didanu didn't bring forward any peace conditions. He offered war, nothing else.
              Last edited by SlowThinker; June 27, 2005, 20:09.
              Civ2 "Great Library Index": direct download, Apolyton attachment

              Comment


              • 3 days national mourning in Knossos: the glorious defenders of Mallia shall never be forgotten.
                Attached Files
                Aux bords mystérieux du monde occidental

                Comment


                • I opened LaF's save and noticed something odd. One of my units, which was fortified at the end of my 2790BC turn, has moved during the Greek or Minoan turn. It also has a "G" (go to) on its shield.

                  If nobody else has problems, I will not ask for a replay, since I can probably just move the unit back next turn. Or, maybe Civ2dip can fix it even faster.

                  Zedd - I doubt you will notice this unit, since it is over 5 squares from your units and cities, AFAIK. But (just in case) would you agree not to attack it until I can re-fortify it?

                  Comment


                  • Perhaps my cats are Persian breed after all

                    (I swear I didn't do anything else than download kengel's save and play my turn)
                    Aux bords mystérieux du monde occidental

                    Comment


                    • Did Peaster forget to Ctrl-N at end of turn?

                      Just be sure to go to that unit and cancel orders first thing.
                      (\__/) Save a bunny, eat more Smurf!
                      (='.'=) Sponsored by the National Smurfmeat Council
                      (")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)

                      Comment


                      • Hmmm... Well, it is my habit to Ctrl-N, and none of my other fortified units defied orders. But I can't be 100% sure that I didn't forget.

                        If that is the most likely explanation, then Zedd has the right to attack my unit. That would only be fair, since he lost a unit that way.

                        Comment


                        • The city of Tarsus is destroyed. Merchants sell their goods at a loss as they race back to the ruins to search for loved ones among the survivors.

                          One by one the great cities of the Hatte train their soldiers and charioteers. The Assyrians shall feel the bite of the sword, the sting of the arrow; shall hear the thunder of our chariots and know fear before their blood stains the ground!

                          Other than that not much happened.
                          Attached Files
                          (\__/) Save a bunny, eat more Smurf!
                          (='.'=) Sponsored by the National Smurfmeat Council
                          (")_(") Smurf, the original blue meat! © 1999, patent pending, ® and ™ (except that "Smurf" bit)

                          Comment


                          • No worries Peaster, They will be allowed to return to Persia.
                            Wizards sixth rule:
                            "The only sovereign you can allow to rule you is reason."
                            Can't keep me down, I will CIV on.

                            Comment


                            • Originally posted by Peaster
                              mmm... Well, it is my habit to Ctrl-N, and none of my other fortified units defied orders. But I can't be 100% sure that I didn't forget.
                              Is the unit moved on the kengel's save already?
                              Maybe kengel or SparrowHawk could send you also the start of the Greek turn.
                              Then you could add Ctrl-N to our save and repeat the test with a new Greek save.

                              I would like to know if there is any way how to get units to move other than a missing Ctrl-N. (But AFAIK no PBEM player reported it yet)

                              If it is a missing Ctrl-N then I suggest Zedd exploits it or at least ignores it. I want to say you shouldn't protect Persian units. It should be at player's responsibility not to forget Ctrl-N.
                              (I forgot Ctrl-N several turns ago and was quiet and hoped Assyria doesn't attack. He didn't.)
                              Civ2 "Great Library Index": direct download, Apolyton attachment

                              Comment


                              • I downloaded and will start the turn, but I can't promise to play today...
                                Civ2 "Great Library Index": direct download, Apolyton attachment

                                Comment

                                Working...
                                X