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TOT is better than Civ 3.

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  • #16
    I think I would agree. I particularly appreciate the Midgard and Lalande versions of the game. Science fiction CivGames are rather plentiful now, but fantasy ones are rarer and tend to be more of the WarCraft genre. Overall, Test of Time is an eminently satisfactory package.
    Everything changes, but nothing is truly lost.

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    • #17
      Originally posted by Alinestra Covelia
      However, I'm sure Mercator will agree with me that A Night at the Opera is the best, not merely for such hits as Bohemian Rhapsody but also for the sublime Prophet's Song and '39. The last of these strikes me as being particularly apt for SMAC.
      I'm intrigued. What am I missing? (aside from a great Queen CD)
      Tecumseh's Village, Home of Fine Civilization Scenarios

      www.tecumseh.150m.com

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      • #18
        [SIZE=1] Originally posted by Mr. President Overall, Test of Time is an eminently satisfactory package.

        I picked mine up as soon as it came out, having pre-ordered for the first time, for the full $80 Aus (about half that in $US) and have never regretted it for a moment.

        I'm intrigued. What am I missing? (aside from a great Queen CD)
        A veiled Civ3 reference no doubt? ie: Probably nothing of great consequence.

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        • #19
          Originally posted by Alinestra Covelia
          However, I'm sure Mercator will agree with me that A Night at the Opera is the best, not merely for such hits as Bohemian Rhapsody but also for the sublime Prophet's Song and '39. The last of these strikes me as being particularly apt for SMAC.
          Well, ANATO sure is a great album, the songs you mentioned probably are some of the best on it, I also love Death on Two Legs...
          But this album has much closer competition from other Queen albums (e.g. Queen II, Innuendo) than Test of Time has competition from other Civ2 versions. Both are lengths ahead of the other versions though (ie. non-Queen albums/Civ3). (just trying my best to add a little Civ2 flavour)


          Originally posted by techumseh

          I'm intrigued. What am I missing? (aside from a great Queen CD)
          My avatar?
          Civilization II: maps, guides, links, scenarios, patches and utilities (+ Civ2Tech and CivEngineer)

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          • #20
            Originally posted by Mercator
            My avatar?
            Duhhh!
            Tecumseh's Village, Home of Fine Civilization Scenarios

            www.tecumseh.150m.com

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            • #21
              This is a no brainer. Civ2TOT is now best in the series. Civ3 in its current state is crap! I've played it serveral times with all patches and nothing seems to work right. Played Romans and couldn't produce Legions when I discovered Iron working technology and connected the Cities to Iron deposits. Just to many bugs to make it could.

              All the crap from Civ3 is making me come back to these old forums. Its great theres still a community for CIV2 series.
              Civfan (Warriorsoflight)

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              • #22
                "Played Romans and couldn't produce Legions when I discovered Iron working technology and connected the Cities to Iron deposits" ... ??

                never seen such a bug, Civ3 have a lots of problems with PC config, but never heard before this such kind of bug

                Yep Civilization Test of Time is actually the best Civ-game
                ... till Civ3 allows scenario creation

                Haupt. Dietrich
                happy u like my WW2 scenario
                try also my "Japan" Scenarios. the "historic" scenario is like an "original" game with 4 civs (u start with 1 city and no techs, map to discover) but of course with a map of japan and with japaneses units, etc...

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                • #23
                  Eyn, This happend after I installed the newest patch for Civ3. At first I thought maybe I changed the rules but it was a fresh install and then installation of the patch 1.21 i think. I played for an hour it seemed and when I had everything ready, it wouldn't let me produce legions. Its just frustrating......


                  Civ3 scenarios could become great when the ex and new patch come out. But a comment from the staff about problems you might have with the editor patch (check the scenarios thread in Play the World forum) could make it worse. In its current state you can only make mods. City placement, unit placement is just a dream at the moment.


                  Civ2 in any form still rules!
                  Civfan (Warriorsoflight)

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                  • #24
                    I think I know what you're missing. I mentioned that '39 is a great song as far as SMAC goes.

                    The song '39 is about a load of astronauts that travel from Earth to another world in the year '39 of an unknown century.

                    They travel there and set up a new base, and return to Earth to tell everyone about the good news. However, in accordance with the theory of relativity, the astronauts have only aged one year during the whole trip there and back, but the people on the Earth have already had 100 years pass by.

                    Hence the song's title '39 (since 100 years pass by and it's the same year of different centuries) and also the chorus:

                    Oh so many years are gone! Though I'm older but a year,
                    Your mother's eyes from your eyes cry to me.
                    (...)
                    Write your letters in the sand for the day I take your hand,
                    In the land that our grandchildren knew.


                    Civ3 has a lot of great ideas, such as culture, armies, and resources, but unfortunately they didn't make full use of them - what you have is a somewhat half-baked concoction. Plus, in a disturbing (but by no means unique) trend of designer exclusiveness, they made the game very difficult to mod for: unit animations, leader animations, no events/scenario builder. They also committed a series of unforgivable crimes vis a vis devolving the game mechanics - eliminating firepower, simplifying the governmental models, and eliminating the probe/spy/diplomat vector.

                    All in all, if I want first rate strategy gaming, I'll play SMAC. If I want arcade style (ie softcore, not hardcore) strategy gaming, I'll play Civ ToT.
                    "lol internet" ~ AAHZ

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                    • #25
                      Got any scenarios on the go, Alie? I seem to recall something about Starwars>
                      Tecumseh's Village, Home of Fine Civilization Scenarios

                      www.tecumseh.150m.com

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                      • #26
                        True true, ToT is the most fun Civilization game to play! It's the most complete, most entertaining, and with great scenarios!

                        Long live Civ 2 ToT!
                        "BANANA POWAAAAH!!! (exclamation Zopperoni style)" - Mercator, in the OT 'What fruit are you?' thread
                        Join the Civ2 Democratic Game! We have a banana option in every poll just for you to vote for!
                        Many thanks to Zealot for wasting his time on the jobs section at Gamasutra - MarkG in the article SMAC2 IN FULL 3D? http://apolyton.net/misc/
                        Always thought settlers looked like Viking helmets. Took me a while to spot they were supposed to be wagons. - The pirate about Settlers in Civ 1

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                        • #27
                          Originally posted by Mercator
                          Ah, so you received it?

                          And Yep, ToT is better than Civ3... I don't think there will be many visiting this forum that disagree.
                          What's in TOT? i have played CIV3, CIV2, Call to Power I and II and some Alpa Centauri. What's so cool with TOT that is not in CIV2?

                          What i have seen on the box doesn't appeal me...does it look as good as CIV2 (i like the colors in CIV2)?
                          "Give us peace in our time",

                          Stuart Adamson, singer from Big Country, 1958-2001.

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                          • #28
                            You can have up to 4 different maps in a game... Compared to classic Civ2 you can have more units, the rules have been extended so there are more possible options with technologies, terrains and units. Colors aren't limited to a palette, there's more event space... In short, it has much more advanced scenario making capabilities than Civ2, add to that the near limitless abilities of Angelo Scotto's CSPL and you have yourself the ultimate scenario making package.
                            If you're neither into scenario making, nor into scenario playing you'll just have to do with the 4 linked maps, the extra games (sci-fi, fantasy and extended games, which are basically extensive Civ2 modpacks) and animated graphics.

                            If you don't like the graphics, you can change them.
                            Civilization II: maps, guides, links, scenarios, patches and utilities (+ Civ2Tech and CivEngineer)

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                            • #29
                              What's Angelo Scotto's CSPL? Is that the hex editor?
                              "lol internet" ~ AAHZ

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                              • #30
                                Originally posted by Alinestra Covelia
                                What's Angelo Scotto's CSPL? Is that the hex editor?
                                Its actually a new language for events in TOT. With it you can do alot more events like stuff. Theres a thread somewhere here about it and its abilities. Civ2 TOT
                                Civfan (Warriorsoflight)

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