Early landing games mean growing one city (the SSC) ASAP, and there is only one Shakespeare (this means that the second city requires a lot of happiness improvements). Besides, using a foreign city as twin is more performing (better trade routes).
I make use of twin cities when there is no foreign city available (for example: archipelago map) and when the map is bigger than average (IMO on small maps a big SSC and small helpers are more performing, because you skip the numerous happiness improvements in the 'helper' cities).
I make use of twin cities when there is no foreign city available (for example: archipelago map) and when the map is bigger than average (IMO on small maps a big SSC and small helpers are more performing, because you skip the numerous happiness improvements in the 'helper' cities).
Comment