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A Very Civil War

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  • #76
    Try this.
    Attached Files
    Tecumseh's Village, Home of Fine Civilization Scenarios

    www.tecumseh.150m.com

    Comment


    • #77
      Curry night tonight - I'll post tomorrow
      http://sleague.apolyton.net/index.ph...ory:Civ2_Units

      Comment


      • #78
        Same again Brian - it's your move and Grant is active
        Attached Files
        http://sleague.apolyton.net/index.ph...ory:Civ2_Units

        Comment


        • #79
          I re-downloaded it and it works exactly as it should. Something on your end is FUBAR.
          Tecumseh's Village, Home of Fine Civilization Scenarios

          www.tecumseh.150m.com

          Comment


          • #80
            Please excuse me for butting in but I just downloaded the Union Apr1862.rar and it opens correctly to a flashing Union END OF TURN.

            FUBAR? Brings back memories of fubarite, the generic geological term for any metamorphic rock that a geologist can't recognize.

            Gareth, could it be that rather than a case of FUBAR, you have a SNAFU on your hands?


            EDIT: Please see next post.
            Last edited by AGRICOLA; February 5, 2010, 02:01. Reason: Finally gave the a bit of thought to possible source of problem.
            Excerpts from the Manual of the Civilization Fanatic :

            Money can buy happiness, just raise the luxury rate to 50%.
            Money is not the root of all evil, it is the root of great empires.

            Comment


            • #81
              Tech and fairline, would you please check that your RULES file has the following parameters for Grant

              Gen. Grant, nil, 0, 8.,0, 15a,0d, 7h,2f, 14,0, 3, U2, 000000001000000

              Grant appears during the Union April 1962 turn when the problem starts, and differing values for his Mv would account for the his odd behaviour. Either fairline has a value > 8 or tech has a value < 8. Either will produce the problem.
              Last edited by AGRICOLA; February 5, 2010, 02:03.
              Excerpts from the Manual of the Civilization Fanatic :

              Money can buy happiness, just raise the luxury rate to 50%.
              Money is not the root of all evil, it is the root of great empires.

              Comment


              • #82
                Originally posted by AGRICOLA View Post
                Tech and fairline, would you please check that your RULES file has the following parameters for Grant

                Gen. Grant, nil, 0, 8.,0, 15a,0d, 7h,2f, 14,0, 3, U2, 000000001000000

                Grant appears during the Union April 1962 turn when the problem starts, and differing values for his Mv would account for the his odd behaviour. Either fairline has a value > 8 or tech has a value < 8. Either will produce the problem.
                My Grant moves 8.
                Tecumseh's Village, Home of Fine Civilization Scenarios

                www.tecumseh.150m.com

                Comment


                • #83
                  Good spot John. Looks like its is a case of SNAFU:

                  Gen. Grant, nil, 0, 10.,0, 18a,0d, 6h,2f, 14,0, 3, U2, 000000001000000

                  OK Brian, I guess I'm using the wrong version of the scenario. That might account for some of the other glitches we've been having. I guess you reduced the good general's movement pts for the version you have. Can you mail me the latest please?
                  http://sleague.apolyton.net/index.ph...ory:Civ2_Units

                  Comment


                  • #84
                    Sorry for the confusion. Here's the Rules Text file I'm using. Thanks, John.
                    Attached Files
                    Tecumseh's Village, Home of Fine Civilization Scenarios

                    www.tecumseh.150m.com

                    Comment


                    • #85
                      Thanks Brian, updated now. I have visitors for the next couple of days, but I'll be free to play Wednesday. I'll take it from USAapr1862 again.
                      http://sleague.apolyton.net/index.ph...ory:Civ2_Units

                      Comment


                      • #86
                        Here we go, sorry for the delay:
                        Attached Files
                        http://sleague.apolyton.net/index.ph...ory:Civ2_Units

                        Comment


                        • #87
                          The Reluctant Republican

                          GRANT SIEZES KENTUCKY!

                          Nashville Threatened, W Virginia Under Union Control

                          The Army of the Ohio, under newly appointed Gen. Ulysses S. Grant, has crossed the Ohio River at several points and occupied the neutral state of Kentucky. This was in response to appeals from Unionist state officials who warned of a Confederate invasion. Similar threats to the neutrality of West Virginia has also resulted in Union forces taking control of most of that state. Leading elements of the Army of the Ohio are now just 20 miles north of Nashville.

                          Gen. Grant's rapid campaign resulted in moderate casualties for the Union army. One artillery unit, a regiment of regular infantry, and a regiment of Michigan state militia were lost in Kentucky, while heavy fighting for Wheeling, the capital of W Virginia caused the loss of one militia and one regular regiment. In all, 8 regiments of Neutral militia which sided with the Rebels were destroyed, and 16 regiments of milita that stayed neutral were disarmed by Union troops.

                          Meanwhile, in the eastern theatre, things remain fairly static, with Confederate Gen. PGT Beauregard continuing to manouver aimlessly in the Allegheny mountains, while the much-heralded recapture of Norfolk seems to have stalled. Union naval forces conducted shore bombardments of Williamsburg, destroying one militia unit.
                          Attached Files
                          Tecumseh's Village, Home of Fine Civilization Scenarios

                          www.tecumseh.150m.com

                          Comment


                          • #88
                            Victory in the Shenandoah (sp) - 1 arty and 1 inf defeated

                            1 arty defeated in the east.

                            1 cav defeated in the west, with the loss of ex-general Hood who appears to have been demoted to CSA cavalry by the rules change
                            Attached Files
                            http://sleague.apolyton.net/index.ph...ory:Civ2_Units

                            Comment


                            • #89
                              Good thing. Hood isn't supposed to appear until the time of the siege of Atlanta in 1864.
                              Tecumseh's Village, Home of Fine Civilization Scenarios

                              www.tecumseh.150m.com

                              Comment


                              • #90
                                DP.
                                Last edited by techumseh; February 17, 2010, 02:06.
                                Tecumseh's Village, Home of Fine Civilization Scenarios

                                www.tecumseh.150m.com

                                Comment

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