The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
Really? It said "eight players (including aliens)" and you have the option, lame as it is, to play as the aliens, so I always assumed...well, there you go, I assumed. I never played the extended game, since it didn't much interest me.
Solved the Problem with the Cities Flag.
Blame me for i used a wrong blue tone in the Cities.Bmp ( Doh ).
Instead of RGB 0 0 255 i used RGB 0 8 255. Now i got the flags on the right position.
@ Elok
Yeah i also thought about using the partisans as Refugees, but this would have prevented my use of villages in this scenario. So i sticked with Militas as pissed of guys. The refugess are settlers now which sticks relative close to reality as there were great population shifts in the war.
And for the number of Civs, i got my 8 Civs. The Eight one are the Barbarians as none NATO members.
Man Mc Monkey, i still cannot thank you enough for this map, i am nearly finished with road/city/Irrigation placing.
But i have some ISSUES:
1.
I use huts, but i want to prevent them giving the "ancient scrolls event". When i give my Civ the Invention tech to prevent the scrolls event, it will change the city style to renaissance style. This cannot be overwritten via Hex-Editing, i tried it. Tried als Civ-Tweak and it did not work.
Can this be solved with Leaders2 Comman in the Rules.txt or does somebody has any idea how to prevent this ?
2.
I am looking for an yugoslav "BOV-M Recon" vehicle unit.gif. If there is nothing around i beg grand master Fairline for permission to tweak his new BRDM-2.
3.
I can deactivate the Global warming effect, and have free use for the pollution field in terrain1.gif. Any ideas what could fit in there. I thought about pillagers ? or some kind of mafia ?
P.S.: 4.
Is it possible to remove Tech Advances vie events.txt ???
P.P.S.: 5.
Can someone give me the menu.txt from the english version of ToT ?
Hi Vikings37. Are you a real person or a spambot that needs deleting? If you are a real person I apologize (I have to ask as these spambots are getting a lot smarter!)
I guess i will get it working the next few months. Map is finished as is city placement and city improvements. tech tree also is nearly done, Unit placement down to bataillion level also is done.
I am working on the events and on the winter/rain period terrain at the moment. Also all those little issues that come with a new scenario keep me busy. A Readme in .html also is in work...
May i ask if you are from Beograd ?
To keep you guys in hope some more screenies from the situation July 1991:
East Slavonian (Slavic land) frontier near Vukovar
East Slavonian Pozega area with chetniks advancing toward Mount Papuk
East Slavonian Pakrac area which saw heavy fighting, as croats wanted to prevent slavonia getting cut in half
Banovina (Land of the Count), which saw heavy fighting of serb and JNA troops against croat police
The Kordun (The Belt), where Karlovac was a hot spot
The City of Zadar had to defend against overwhelming odds
Albania also will play an importan part in this scenario, altough it posessed only one Tank Bn. and two vintage frigates
So long guys and you can congratulate me, your Hans is now just engaged, marriage soon to come.
The game looks awesome. I'm not really an expert on the war but I get the impression that it consisted of a lot of fragmented sieges of towns and cities rather than sweeping blitzkrieg style attacks. If this is the case then the large map will be less of a hindrance for the AI. The events will make or break this scenario so chosing ToT was a very wise decision. I look forward to learning more of this tragic chapter in European history when I play the completed game.
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