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WHY in the world does it take 2 or even 3 VET Cohort units to beat a lousy NONE VET Hellenic PHALANX!! I repeat, PLEASE fix this! I've griped about this very point in a prior post. Please understand that by the time there were Roman cohorts, the Roman army was a highly trained, elite army. THEY SHOULD HAVE SUPERIOR INFANTRY. Not all Roman units should (hastati, for example), just at least give the Cohort a better attack. You have to realize that the Romans carved a huge empire in Gaul, Greece, and Carthage because of their superior infantry tactics. Quite simply, they had the best in the ancient world. The only defeats they had were due to carelessness, like the Battle of the Teutoburg Forest. In only two campaigns was there an exception to this: Hannibal, who used all different troop types brilliantly (infantry, ranged troops, cavalry), and the Parthians, who used fast horse archers and powerful composite bows to slaughter the legions at a distance. If the Romans just used Gaulish tactics (huge amounts of troops wildly charging) they would have gotten NOWHERE.
Now that I've finished blowing my stack, I'll mention a few other things...
1) Carthage always used mercs except for a small, highly trained and well equipped group of Carthaginian nobles. IMHO the African foot shouldn't look like Greeks, but turbaned blacks.
2) Carthage was built on trade, making it hugely rich. Would it be possible to increase the Carthaginian income? Or just increase the initial bank account?
3) Thank you so much for making the temple 0 maint! I absolutely love that!
4) I checked each civ's economy. All perfect! (Except for Carthage IMHO of course.)
5) Love the new units pics, especially the Celt Cavalry! And forts too, allright!
6) Was it your intention to have the whole map revealed for all the civs?
7) The chariot as it is simply won't be used with a build cost of 80, expecially with its one-time use. If you do want it built and used, please at least raise the attack significantly to make it worth it.
8) Thanks again for putting all the units in the cyclopedia.
9) Red roads? Is that to make it easy to see them?
10) Killing the villages and getting slaves works perfectly for every civ, but its name is RICH village. I was thinking money and slaves...
More to follow...if I can possibly find anything else to comment on!
WHY in the world does it take 2 or even 3 VET Cohort units to beat a lousy NONE VET Hellenic PHALANX!! I repeat, PLEASE fix this! I've griped about this very point in a prior post. Please understand that by the time there were Roman cohorts, the Roman army was a highly trained, elite army. THEY SHOULD HAVE SUPERIOR INFANTRY. Not all Roman units should (hastati, for example), just at least give the Cohort a better attack. You have to realize that the Romans carved a huge empire in Gaul, Greece, and Carthage because of their superior infantry tactics. Quite simply, they had the best in the ancient world. The only defeats they had were due to carelessness, like the Battle of the Teutoburg Forest. In only two campaigns was there an exception to this: Hannibal, who used all different troop types brilliantly (infantry, ranged troops, cavalry), and the Parthians, who used fast horse archers and powerful composite bows to slaughter the legions at a distance. If the Romans just used Gaulish tactics (huge amounts of troops wildly charging) they would have gotten NOWHERE.
Now that I've finished blowing my stack, I'll mention a few other things...
1) Carthage always used mercs except for a small, highly trained and well equipped group of Carthaginian nobles. IMHO the African foot shouldn't look like Greeks, but turbaned blacks.
2) Carthage was built on trade, making it hugely rich. Would it be possible to increase the Carthaginian income? Or just increase the initial bank account?
3) Thank you so much for making the temple 0 maint! I absolutely love that!
4) I checked each civ's economy. All perfect! (Except for Carthage IMHO of course.)
5) Love the new units pics, especially the Celt Cavalry! And forts too, allright!
6) Was it your intention to have the whole map revealed for all the civs?
7) The chariot as it is simply won't be used with a build cost of 80, expecially with its one-time use. If you do want it built and used, please at least raise the attack significantly to make it worth it.
8) Thanks again for putting all the units in the cyclopedia.
9) Red roads? Is that to make it easy to see them?
10) Killing the villages and getting slaves works perfectly for every civ, but its name is RICH village. I was thinking money and slaves...
More to follow...if I can possibly find anything else to comment on!
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