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  • #31
    There is going to be little space for boats in an all-land battles scenario, but i post these Chunqiu boats because are interesting samples.

    One: southern river boat.
    Attached Files

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    • #32
      Two: scout and patrol boat.
      Attached Files

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      • #33
        This is another Rhino hide armour - "ki" kind - officer. Design is correct, but i dunno about decòs...
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        • #34
          Oh my!!!!!!! Look at what i've found, Fairline!!!!

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          • #35
            Fascinating site and information.
            Excerpts from the Manual of the Civilization Fanatic :

            Money can buy happiness, just raise the luxury rate to 50%.
            Money is not the root of all evil, it is the root of great empires.

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            • #36
              Originally posted by AGRICOLA
              Fascinating site and information.
              Interesting, indeed. But as a matter of fact this site has made me take the official decision to discard those units from my scenario.

              Mozi's catapult and ballistas devices were fixed, more a defensive item rather then an offensive one. So "Stones" and "Arrows" that come out from a city may be enough to represent them.

              Rams, ladders and siege towers were builded "in situ", right in front of the besieged town. To represent them as indipendent units seems a forcing to their tactical use in Civ2.

              I'll insert them as techs needed to create units with "Howitzer" flag on - except of crossbowmen, they'll have the "Wang Shen" tech to enable the same flag.

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              • #37
                Originally posted by Turno
                Oh my!!!!!!! Look at what i've found, Fairline!!!!
                It's a great site isn't it?
                http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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                • #38
                  Yup. Do you think this wall looks like the moist one?
                  Attached Files

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                  • #39
                    Not sure I understand (?)

                    The city gfx with trees look v. good
                    http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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                    • #40
                      Moists = Mozi's doctrine followers.

                      They applied their wisdom and science in defending the smaller states against big ones, so their doctrine quickly felt in disgrace. However, they seem to have influenced Red Eyebrows and other secret societies all along to the end of the Han dinasty.

                      Thx for your quick feedback. Actually walls came out from an aborted project, "The Chung-shan glory".

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                      • #41
                        Originally posted by Turno
                        Yup. Do you think this wall looks like the moist one?
                        nice graphics, Turno, looks really good (and sympa)
                        "Dilexi iustitiam, odivi iniquitatem, propterea morior in exilio" [PAPA GREGORIUS VII +1085] - ("He amado la justicia, he odiado la iniquidad, por eso muero en exilio") - ("I loved justice, I hated unfairness, that's why I die in exile") - (J'ai aimé la justice, j'ai détesté l'iniquité, c'est pourquoi je meurs en exil") - ("Ich liebte Gerechtigkeit und hasste Ungerechtigkeit, deshalb sterbe ich im Exil")

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                        • #42
                          Hullo everyone hope you all had an happy Easter.
                          I had to work as a slave these days for the mighty legendary fistfull of money.
                          Well my scen is progressing well, but i'm afraid this one will be the last in MGE format.

                          All my next projects are going to be ToT ones.

                          I'm remodelling now cities' look and tech tree. It means i've made all of the cities 3D versions, a la Curtsibling.

                          In the meanwhile this is for you, the discarded cities' graphic. Please consider this as a way to make up for not showing around these days...
                          Attached Files

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                          • #43
                            Those cities are very good! I may use a few of them in my Vietnam scenario when I start work on it again.
                            SCENARIO LEAGUE FORUM
                            SCENARIO LEAGUE WIKI SITE
                            SL INFORMATION THREAD
                            CIV WEBRING MULTIPLAYER FORUM

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                            • #44
                              Very nice
                              http://sleague.apolyton.net/index.ph...ory:Civ2_Units

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                              • #45
                                Ok almost finished 3d cities.
                                A sample, from left to right:

                                a- nomadic town
                                b- big state town walled
                                c- indipendent chinese ( walled version of nomadic town )
                                Attached Files

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