That's my current project.
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War of the Ring - ROTK(obi)
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War of the Ring - ROTK(obi)
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ROTK by flavoured flight had a nice look and but the feel was more of a quest type game like his other two in his LOTR set. It was a nice quick scenario but Helm's Deep and Osgiliath were not even cities in that one. I'll be using some of flavoured flight's graphics but the feel will be more epic, like Harlan's scenario i.e. with many more units. Think Dominion War meets Middle Earth.
Some key ideas I have in mind:
You have to research the various events (like Gandalf's Return or Army of the Dead) rather than find trigger units. And the AI's own research will drive their escalation of the War (you know like Witch King or aggression event of Isengard against Men of the West).
Moria and Shelob's Lair will be the same labyrinth but altered via change terrain in between use. Both will reside in the Sea.
River Anduin (and maybe River Greyflood to shield the Shire at the beginning) will be ocean tiles but at some time bits will change into a 'landing craft flotilla' terrain at choke points like Cair Andros to allow the Dark forces to move across.
See my current planing map. Any views? I may end up making Gondor and Rohan bigger, sort of like having a biger Europe in a world map.
I won't be following the movie I think so Haldir or Eomer for that matter is not coming to the resuce at elm's Deep.Last edited by kobayashi; February 27, 2007, 12:41.
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Originally posted by fairline
MGE or ToT?Ankh-Morpork, we have an orangutan...
Discworld Scenario: http://apolyton.net/forums/showthrea...8&pagenumber=1
POMARJ Scenario:http://www.apolyton.com/forums/showt...8&pagenumber=1
LOST LEGIONS Scenario:http://www.apolyton.com/forums/showt...hreadid=169464
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Koby:
Being the LOTR geek that I am (especiall a LOTR map geek) there are certain things I could comment on your map, especiall the city selection/placing. But I guess most of it would take away cities, and we all know a scen needs cities. I want to point out sme things though. These are just suggestions, after all, this is YOUR scen. Don't take this as whining/complaining.
Lond Daer - ruins during Third Age
Edhellond - ruins during Third Age
Amon Hen & Amn Lhaw - not cities
Rhudaur, not even in Rhudaur
Gondolin - Was once a city in Beleriand, not a city during Thrd Age. If you want a city there, maybe rename it Ithilien?
Thurbad - Tharbad, though ruins during Third Age"Peace cannot be kept by force.
It can only be achieved by understanding"
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If you want to create a multi-level scenario with Test of Time, I would be pleased to help.
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Originally posted by Arthedain
Koby:
Being the LOTR geek that I am.... Don't take this as whining/complaining.
Lond Daer - ruins during Third Age
Edhellond - ruins during Third Age
Amon Hen & Amn Lhaw - not cities
Rhudaur, not even in Rhudaur
Gondolin - Was once a city in Beleriand, not a city during Thrd Age. If you want a city there, maybe rename it Ithilien?
Thurbad - Tharbad, though ruins during Third Age
Thurbad, Lond Daer, Edhellond - Belegost, Nogrod other examples? I plan to make them with low production as with a few other abandoned cities. They are not going to have shipyards or anything. They are still sites which could be garrisoned or support a village sized population. The most obvious example of this is Osgiliath itself. Thurbad is particularly important to have as it controls the river crossing.
Between using the name of an abandoned city or the region's name as the name of the 'civ city', I consider the former to be the lesser evil. (Even though I had no choice but to use the latter in some cases and even the names of tribes when I needed a few more cities, like in the case of the Easterlings)
Amon Hen & Amn Lhaw - neither is Henneth Annun of for that matter are Car/Narchost. All are outposts. Same logic as above.
Rhudaur - http://en.wikipedia.org/wiki/Rhudaur
This will be a building site for Dunedein Rangers.
Gondolin - My bad, I just put Gondolin there to remind myself to decide where to spawn the eagles. There won't be any city there.
p.s. do you have a better name for Mirkwood North? And if you have any ideas where I can position additional cities, please I welcome suggestions.Last edited by kobayashi; February 27, 2007, 22:08.
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Amon Hen & Amn Lhaw - neither is Henneth Annun of for that matter are Car/Narchost. All are outposts. Same logic as above.
Rhudaur - http://en.wikipedia.org/wiki/Rhudaur
This will be a building site for Dunedein Rangers.
It feels more accuratthan Rhudaur (which was mostly inhabitated by trolls in the Trollshaws) and it's closer to the Shire.
p.s. do you have a better name for Mirkwood North?"Peace cannot be kept by force.
It can only be achieved by understanding"
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