Hi folks,
Finally i found a great WW2 scenario within MPG. Sadly, if playing the germans, and standing far in the russian lands, they can use a damn spy and buy and complete army (or city) from me. Sorry, but thats total unrealistic. I never heard a functional army would led brib itself. Anyhow the cheat function in this scenario is disabled.
I really wished to -
a.) enable the cheat function again
b.) change the units in the programm. Is it possible to remove the spy unit from the programm? The scenario would be so perfect then.
I have no clue of programming. Please help if you can!
greets
gungnir
Finally i found a great WW2 scenario within MPG. Sadly, if playing the germans, and standing far in the russian lands, they can use a damn spy and buy and complete army (or city) from me. Sorry, but thats total unrealistic. I never heard a functional army would led brib itself. Anyhow the cheat function in this scenario is disabled.
I really wished to -
a.) enable the cheat function again
b.) change the units in the programm. Is it possible to remove the spy unit from the programm? The scenario would be so perfect then.
I have no clue of programming. Please help if you can!
greets
gungnir
I think there's a way to make it take 4 turns per month. You still wouldn't get the year, nor will you get the name of the month, but rather the number of the month. That's easier to interpret than number of the week though.
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