Enjoy this new installment of Colonialism, 12 months after the first release!
Rules changes:
-Removed republic, introduce Communism instead. Form of rule now Colonial Imperium.
-Renamed Castle to Fortress and price lowered.
-Fixed Fire Ship bug. Fire Ships now destroyed after they have made their attack.
-Terraforming no longer possible. And now only selected terrains can irrigate/mine.
-Trade from Centre of Trade raised to 20, ocean terrain to 5.
-Barracks removed from scenario. Amsterdam only city to have barracks in their cities from start.
-Ottomans units given ignore city flag.
-Ottomans have the Sun Tzu wonder.
-AI and Heathen units cheaper.
-Asian and Arab warriors more powerful.
-Improvement prices lowered.
-Now 100% penalty on production change.
-Terrain defenses tweaked.
-Musketeers no longer +50 def versus horses flag.
-Musketeers now 60 shields. Improved Pikemen now 70 shields.
-Musketeers now weaker then Improved Pikemen in attack.
-Ship stats changed to represent their roles better.
-Only war ships can spot units two spaces away.
-Caravel now sinks at 'high seas' (exept for the Habsburg/Portuguese one).
-Habsburg and Portuguese wonders now get obsoleted by certain techs.
Units changes:
-Spanish Arquebusiers replaced with new French Knight.
-Spanish Galleon replaced with English Ship of line.
-English Galleon replaced with Native Tribal Capitol instead. Placed around the World for a bonus of 200 gold if destroyed.
-Slaves introduced, given regularly by events.
In game changes:
-Weakened Habsburgs and Portuguese. Strengthened the rest.
-AI defense improved. Most fortresses given veteran status and many new fortresses placed, both AI and human.
-Lots of terrain changes. Most AI cities now on defensive terrain.
-Many cities razed, many new cities created or relocated.
-Removed famine from heathen cities.
-Removed Cape Blanco, Cape Verde, San Jorge and Cape Agostin from the Portuguese. Made them Trade Post instead (airbase).
-More Ottoman units are veteran from start
-Istanbul made virtually impregnable.
-Ottoman units regenerate in Istanbul.
Event changes:
-Lots of new and modified events.
Graphics:
-General face lift.
Rules changes:
-Removed republic, introduce Communism instead. Form of rule now Colonial Imperium.
-Renamed Castle to Fortress and price lowered.
-Fixed Fire Ship bug. Fire Ships now destroyed after they have made their attack.
-Terraforming no longer possible. And now only selected terrains can irrigate/mine.
-Trade from Centre of Trade raised to 20, ocean terrain to 5.
-Barracks removed from scenario. Amsterdam only city to have barracks in their cities from start.
-Ottomans units given ignore city flag.
-Ottomans have the Sun Tzu wonder.
-AI and Heathen units cheaper.
-Asian and Arab warriors more powerful.
-Improvement prices lowered.
-Now 100% penalty on production change.
-Terrain defenses tweaked.
-Musketeers no longer +50 def versus horses flag.
-Musketeers now 60 shields. Improved Pikemen now 70 shields.
-Musketeers now weaker then Improved Pikemen in attack.
-Ship stats changed to represent their roles better.
-Only war ships can spot units two spaces away.
-Caravel now sinks at 'high seas' (exept for the Habsburg/Portuguese one).
-Habsburg and Portuguese wonders now get obsoleted by certain techs.
Units changes:
-Spanish Arquebusiers replaced with new French Knight.
-Spanish Galleon replaced with English Ship of line.
-English Galleon replaced with Native Tribal Capitol instead. Placed around the World for a bonus of 200 gold if destroyed.
-Slaves introduced, given regularly by events.
In game changes:
-Weakened Habsburgs and Portuguese. Strengthened the rest.
-AI defense improved. Most fortresses given veteran status and many new fortresses placed, both AI and human.
-Lots of terrain changes. Most AI cities now on defensive terrain.
-Many cities razed, many new cities created or relocated.
-Removed famine from heathen cities.
-Removed Cape Blanco, Cape Verde, San Jorge and Cape Agostin from the Portuguese. Made them Trade Post instead (airbase).
-More Ottoman units are veteran from start
-Istanbul made virtually impregnable.
-Ottoman units regenerate in Istanbul.
Event changes:
-Lots of new and modified events.
Graphics:
-General face lift.
Comment