In case you didn't see Broken Erika's thread, fatal error when trying start ToT, Catfish deciphered the error code that pops up when you load ToT with a Rules.txt containing an error. 
In the error dialog, ToT lists:
The firs number in quotes refers to the section in Rules.txt. The third (31), refers to the line in that section (line #1 = 0)
Btw, did his advice work Broken_Erika?
AFAIK, Catfish is banned from 'Poly for not having a valid email in his profile. He mentioned trying once to clear it with MarkG, but gave up after that. If you want to ask him anything directly, just post on CivFan.

In the error dialog, ToT lists:
Code:
Error "-6" in module "3" data: 31 0
Originally posted by Wobbegong aka Catfish
You can generate these error messages deliberately. In a minute or so, you'd have figured out that module 3 is consistent with a rules.txt file error, and that the negative error numbers correspond to various tables. A few examples:
-4 @CIVILIZE or @ENDWONDER
-5 @IMPROVE
-6 @UNITS
-7 @TERRAIN
The data values indicate the position in the table where the error was generated. That's how I hunt down these types of errors. So far it's worked every time.
You can generate these error messages deliberately. In a minute or so, you'd have figured out that module 3 is consistent with a rules.txt file error, and that the negative error numbers correspond to various tables. A few examples:
-4 @CIVILIZE or @ENDWONDER
-5 @IMPROVE
-6 @UNITS
-7 @TERRAIN
The data values indicate the position in the table where the error was generated. That's how I hunt down these types of errors. So far it's worked every time.
AFAIK, Catfish is banned from 'Poly for not having a valid email in his profile. He mentioned trying once to clear it with MarkG, but gave up after that. If you want to ask him anything directly, just post on CivFan.
Comment