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Miscellaneous Civ2 Questions

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  • Miscellaneous Civ2 Questions

    1. My understanding is that Civ2 classic was a 16-bit program, requiring Win3.1. Were Civ2 MGE and Civ2 ToT 32-bit programs? The hex editing saved games document by Allard H.S. Höfelt says yes. But I remember asking someone from Microprose (?) years ago, just as MGE was being released. He said that only the installer was 32-bit, but most of the program was still 16-bit. Who is right?

    2. The same hex editing saved games document shows how to remove resources from all squares in a Map if you desire. Can someone confirm that it is impossible to remove the shield from all grassland squares? I always see both types of grassland when I put them in a map, and their placement follows a pattern, which changes depending on the seed.

    3. Related to the previous question: let's assume it's impossible to remove the shield from the grassland squares. Suppose I were create a scenario where I change the graphics of the terrain. For whatever new terrain I make to replace grassland, the third one listed (I believe) in rules.txt, will I automatically get two versions of it, one with a shield and one without? In other words, is this "feature" hard-coded into the program?

    4. If I wanted to change the values in rules.txt for shields, food, etc. for the terrain, what are the theoretical (and practical) limits for these values? 7? 255?

    Thanks in advance.


    pd

  • #2
    Merc, transportation needed, por favor.

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    • #3
      Welcome!

      1. I'm pretty sure MGE is 32-bit. I'm not too sure about the details about how this sort of stuff works. But Resource Hacker can read the MGE executable and DLL's (and can't read the FW executable/DLL's), so that's good enough evidence for me that it really is 32 bit.

      2. Maybe there is a way to remove the shield, but I don't know anyone who found it. So I'll say it's impossible.
      Interesting though, I hadn't thought of this like that. Both the goody huts and resources can be removed. Only the shields can't.

      3. Yep, it's hard-coded. You could change the shield graphic, but you can't change the effect (i.e. one extra shield).

      4. I don't know actually. Most likely the theoretical limit is 127. But strange things might start happening before then.


      Originally posted by Harry Tuttle
      Merc, transportation needed, por favor.
      Harry, I have no powers here, [insert appropriate Spanish retort].
      Civilization II: maps, guides, links, scenarios, patches and utilities (+ Civ2Tech and CivEngineer)

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      • #4
        Ah ok. My post was in hope that Merc could move the thread to the Scenario League, which garners a lot fo the Civ2 traffic and has many who could answer Duo's question.

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        • #5
          Try Rah or Ming...

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