Interesting questions
1) Germans
The German civ is very young (no German city yet). If I get their map now, no one else will know where they are. I prefer waiting one more turn.
2) Samarkand
I would like to acquire Nishapur very soon (only coastal city close to Thebes and the core of the Egyptian civ). If I manage to take Samarkand and Kashgar, it will be much safer.
Ulundi will be a piece of cake within a few turns (2 frigates in Samarkand + 1 in Zimbabwe).
3) Thebes and Elephantine
Vet frigates won't die and there are reinforcements close by. If one attack fails, it will mean 1 or 2 turns delay, no more: worth trying IMO.
4) Zimbabwe and Hlobane
Safe? IMO: yes (phalanx = weak attack, legion = 1 move; if the legions move, they are dead).
5) Frigate from Hastings
Probably going to (21,45) in order to take 2 crusaders onboard (built in Pompei and Viroconium), then sail towards Washington.
6) Frigate from Nottingham
Sailing east (explore + get closer the Zulu coast where a new Zulu coastal city might appear)
7) Research Physics
= fun (discovery in 140 turns
)
8) "so much gold"
Just enough gold to bribe one or two cities that would appear somewhat complicated to attack with crusaders.
9) 40% lux necessary?
Certainly not. All we need is gold from now on.
10) Frigate by Washington
Was on its way to Elephantine when Washington was discovered; killed the defender for the fun of it (we are atrocious now
)
11) Biggest Threat
Mpondo is ours next turn. Ulundi will be 3-4 turns later.
Poor Zulus are so poor that we can probably buy the remaining cities with the treasury we own now. I don't feel scared.
12) Cannot land and take
I hope the frigates will be able to empty the cities.
13) Too few crusaders
= perfectly right (priority was given to frigates in order to rule the seas, building crusaders is the new priority)
14) Replace ships by pikemen
= perfectly right
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1) Germans
The German civ is very young (no German city yet). If I get their map now, no one else will know where they are. I prefer waiting one more turn.
2) Samarkand
I would like to acquire Nishapur very soon (only coastal city close to Thebes and the core of the Egyptian civ). If I manage to take Samarkand and Kashgar, it will be much safer.
Ulundi will be a piece of cake within a few turns (2 frigates in Samarkand + 1 in Zimbabwe).
3) Thebes and Elephantine
Vet frigates won't die and there are reinforcements close by. If one attack fails, it will mean 1 or 2 turns delay, no more: worth trying IMO.
4) Zimbabwe and Hlobane
Safe? IMO: yes (phalanx = weak attack, legion = 1 move; if the legions move, they are dead).
5) Frigate from Hastings
Probably going to (21,45) in order to take 2 crusaders onboard (built in Pompei and Viroconium), then sail towards Washington.
6) Frigate from Nottingham
Sailing east (explore + get closer the Zulu coast where a new Zulu coastal city might appear)
7) Research Physics
= fun (discovery in 140 turns

8) "so much gold"
Just enough gold to bribe one or two cities that would appear somewhat complicated to attack with crusaders.
9) 40% lux necessary?
Certainly not. All we need is gold from now on.
10) Frigate by Washington
Was on its way to Elephantine when Washington was discovered; killed the defender for the fun of it (we are atrocious now

11) Biggest Threat
Mpondo is ours next turn. Ulundi will be 3-4 turns later.
Poor Zulus are so poor that we can probably buy the remaining cities with the treasury we own now. I don't feel scared.
12) Cannot land and take
I hope the frigates will be able to empty the cities.
13) Too few crusaders
= perfectly right (priority was given to frigates in order to rule the seas, building crusaders is the new priority)
14) Replace ships by pikemen
= perfectly right
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