Ok we're nearing the tophalf. From now on I could use some helping hands or/and critique on what units should be included. The point is to make a clear and consistent tileset for an average player or one that is new to civ in general. Meaning that you would recognize a unit instantly and be pleasing to the eye.
Back to the units...
First up, my explorer. I'll probably choose the penguin for the "positive units" (trade, explore etc...) as comic relief (this is an open source game after all ). So Tux would appear on a camel, as an explorer and as a mascot on the truck.
This will also be my last Tux related character for this tileset. No more penguin jokes.
Back to the units...
First up, my explorer. I'll probably choose the penguin for the "positive units" (trade, explore etc...) as comic relief (this is an open source game after all ). So Tux would appear on a camel, as an explorer and as a mascot on the truck.
This will also be my last Tux related character for this tileset. No more penguin jokes.
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