I'm almost finished with a new scenario . . . .
PANZER BATTLES on the RIVER CHIR!
In the winter of 1942, the German Wehrmacht struggled with the Red Army between the Don and Volga rivers in the deep Ukraine. Twin offensives planned by the brilliant Russian commander Zhukov had succeeded in trapping the German 6th Army in a pocket around Stalingrad. Hitler ordered colonel general Von Manstein to lead 4th Panzer Army in an attempt to breakthrough and rescue the surrounded German army in the beleaguered city. While Von Manstein's forces slammed into the massed tanks of the Russians southwest of Stalingrad, the 48 Panzer Korps stood as a fire brigade supporting several infantry divisions defending the line of the River Chir, just north of the 4th Panzer Army's line of attack. Historically, the 48th Panzer managed to hold the river line, preventing the Soviets from overrunning Rostov and thus expediting the flawless retreat of the 1st Panzer Army, which had been in the foothills of the Caucasus.
This scenario attempts to recreate that operational situation. The units represent regiments, brigades, and kampfgruppen, and the squares represent approximately 20 miles. There is no research. There is no money. There is no diplomacy. There are no air units. There are damn few replacements/reinforcements. There is no relief. As the German player, you must hold the river line, using your armored and mechanized forces as a mobile reserve.
I've begun testing it already. It's together and functional, and it uses a small bunch of fairline's snow-covered Russian and German WWII unit graphics. Who made the "Socialist Realist Cities"? I'd like to use them. Eivind, I'd like to use some of your snow terrain-graphics from your Norway scenario.
More later. . . .
PANZER BATTLES on the RIVER CHIR!
In the winter of 1942, the German Wehrmacht struggled with the Red Army between the Don and Volga rivers in the deep Ukraine. Twin offensives planned by the brilliant Russian commander Zhukov had succeeded in trapping the German 6th Army in a pocket around Stalingrad. Hitler ordered colonel general Von Manstein to lead 4th Panzer Army in an attempt to breakthrough and rescue the surrounded German army in the beleaguered city. While Von Manstein's forces slammed into the massed tanks of the Russians southwest of Stalingrad, the 48 Panzer Korps stood as a fire brigade supporting several infantry divisions defending the line of the River Chir, just north of the 4th Panzer Army's line of attack. Historically, the 48th Panzer managed to hold the river line, preventing the Soviets from overrunning Rostov and thus expediting the flawless retreat of the 1st Panzer Army, which had been in the foothills of the Caucasus.
This scenario attempts to recreate that operational situation. The units represent regiments, brigades, and kampfgruppen, and the squares represent approximately 20 miles. There is no research. There is no money. There is no diplomacy. There are no air units. There are damn few replacements/reinforcements. There is no relief. As the German player, you must hold the river line, using your armored and mechanized forces as a mobile reserve.
I've begun testing it already. It's together and functional, and it uses a small bunch of fairline's snow-covered Russian and German WWII unit graphics. Who made the "Socialist Realist Cities"? I'd like to use them. Eivind, I'd like to use some of your snow terrain-graphics from your Norway scenario.
More later. . . .
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