Ok, Beta 3 Upload.
Changes:
1) Fierce Storms have been given to Nature. Attack downgraded (They killed off one of my saloon owners on the first turn, very random). Also, they have the "killed on attack" flag and 1 range, meaning they are basically missiles. Having them stick around might be a bit of overkill.
2) Saloon owner units have been gievn the x2 Aegis flag and have had their attack upped to 2 from 0.
3) Nature is now at war with all saloons
4) Nature is a Democracy
5) Mountains and Waterfall have been made 0 movement bombers (2 range). Now ground units cannot attack them, even under a state of war.
6) Gunfire Cover and Rifle Posts have been switched on the tech tree. Gunfore cover allows the player to build fortresses (Gun Nests)
7) Wagon Trains have been given the prereq of Prostitution allowing for a stunted start to saloon building at the beginning, making you rely on bribing pioneers.
8) The US Cavalry that is supposed to pop up in the Eastern corridor has been moved father west, delaying any attempts to bribe them early on. Also, they have been given to the Sioux. @Agricola - tell me what you think
9) Graphic update and switch of the Lumber Yard and the Miners camp - Underlying terrain graphic was interfering with the bonus terrain overlayed.
10) As was mentioned, the events have been trimmed down and terrain east of the river has been made into a town.
11) Nature is a Democracy but the Sioux are a dictatorship
12) Sioux Nation is now obsolete with Saloon tech.
13) Probably more, but I can't remember them
Updated Zip at the start of this thread....
Changes:
1) Fierce Storms have been given to Nature. Attack downgraded (They killed off one of my saloon owners on the first turn, very random). Also, they have the "killed on attack" flag and 1 range, meaning they are basically missiles. Having them stick around might be a bit of overkill.
2) Saloon owner units have been gievn the x2 Aegis flag and have had their attack upped to 2 from 0.
3) Nature is now at war with all saloons
4) Nature is a Democracy
5) Mountains and Waterfall have been made 0 movement bombers (2 range). Now ground units cannot attack them, even under a state of war.
6) Gunfire Cover and Rifle Posts have been switched on the tech tree. Gunfore cover allows the player to build fortresses (Gun Nests)
7) Wagon Trains have been given the prereq of Prostitution allowing for a stunted start to saloon building at the beginning, making you rely on bribing pioneers.
8) The US Cavalry that is supposed to pop up in the Eastern corridor has been moved father west, delaying any attempts to bribe them early on. Also, they have been given to the Sioux. @Agricola - tell me what you think
9) Graphic update and switch of the Lumber Yard and the Miners camp - Underlying terrain graphic was interfering with the bonus terrain overlayed.
10) As was mentioned, the events have been trimmed down and terrain east of the river has been made into a town.
11) Nature is a Democracy but the Sioux are a dictatorship
12) Sioux Nation is now obsolete with Saloon tech.
13) Probably more, but I can't remember them
Updated Zip at the start of this thread....
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