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  • #31
    You're right, LDC. There is an error in the events. Thank you. I'll get a fix happening.
    Tecumseh's Village, Home of Fine Civilization Scenarios

    www.tecumseh.150m.com

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    • #32
      Mercator, I just downloaded the save file you put up here and it looks like a very suitable option for this scenario. That would allow barb cities to be hidden and unconquerable, and to produce units to harass and worry the players.

      I will take a look at the city hiding tool and then compare this solution with techumseh's proposed map links in the other thread. (Imagine a barbarian civilization that can funnel resources and units from one barb city to another without the players being able to do anything about it!)
      "lol internet" ~ AAHZ

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