You're right, LDC. There is an error in the events. Thank you. I'll get a fix happening.
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Mercator, I just downloaded the save file you put up here and it looks like a very suitable option for this scenario. That would allow barb cities to be hidden and unconquerable, and to produce units to harass and worry the players.
I will take a look at the city hiding tool and then compare this solution with techumseh's proposed map links in the other thread. (Imagine a barbarian civilization that can funnel resources and units from one barb city to another without the players being able to do anything about it!)"lol internet" ~ AAHZ
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