Originally posted by GePap
What would nukes represent? Neither side had any weapons guaranteed to take out an enemy ship in one shot.
What would nukes represent? Neither side had any weapons guaranteed to take out an enemy ship in one shot.
But this gave me the idea:
Originally posted by Boco
Another subtlety that's probably beyond Civ2 is command control. Ships sailed in lines because it was a manageable formation in the age of flag communications. Here, a player will likely sail abreast to create continuous impenetrable lines. Even so, I'll bet there'll be some creative ballistics in this game. The person who solves this conundrum should earn a virtual pat on the back.
Another subtlety that's probably beyond Civ2 is command control. Ships sailed in lines because it was a manageable formation in the age of flag communications. Here, a player will likely sail abreast to create continuous impenetrable lines. Even so, I'll bet there'll be some creative ballistics in this game. The person who solves this conundrum should earn a virtual pat on the back.
But you are indeed right. Their guarantee to sink ships is not so nice. Maybe nukes can be given by events in very limited amounts? That way they'll pose enough of a threat to make players think twice about lumping their ships together, while not unbalancing the game too much.
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