Announcement

Collapse
No announcement yet.

Elg

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • #16
    Originally posted by solo
    RJM,

    It might be fun sometime to use a "rejected" start just to see how well we can do with one of these, and you might want to provide one of your own and launch a comparison game using it.
    It might be an interesting exercise, but I'm not sure I'd describe it as fun. Mostly, the rejected starts lead to fairly tedious games - at least in the early years. I'm not sure what happens later on - I tend to start again if things aren't going very well by AD 1.

    RJM at Sleeper's
    Fill me with the old familiar juice

    Comment


    • #17
      What is the record these days?
      It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
      RIP Tony Bogey & Baron O

      Comment


      • #18
        Best with a small map, no rule restrictions:

        16 AD by Samson


        Using ELG rules (random medium map start, no human starting techs, no hut tipping, no caravan rehoming):

        495 AD by me in ELG #8

        On Zenon's edited map with other ELG rules in effect:

        335 AD by him

        Comment


        • #19
          impressive, I'm still toying with phalanxes at that time
          more or less
          "An archaeologist is the best husband a women can have; the older she gets, the more interested he is in her." - Agatha Christie
          "Non mortem timemus, sed cogitationem mortis." - Seneca

          Comment


          • #20
            Gee, 16 AD is hard to beat
            Did you have to do the build order trick to get all the parts built the same turn Apollo was built?
            It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
            RIP Tony Bogey & Baron O

            Comment


            • #21
              I think the earliest Apollo can be built is 1AD, and a 15-3-3-1-1-1 is 15.7years, so it looks like he did do that to launch on 1AD and arrive on 16AD. I suppose someone could try launching a 33-8-8-1-1-1 on 1AD and arrive 6AD...

              Comment


              • #22
                It's been so long since I launched a ship from a full civ, I forgot the travel times.
                It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                RIP Tony Bogey & Baron O

                Comment


                • #23
                  33-8-8-1-1-1 on 1AD and arrive 6AD...

                  I'm going to lie down and die!
                  "An archaeologist is the best husband a women can have; the older she gets, the more interested he is in her." - Agatha Christie
                  "Non mortem timemus, sed cogitationem mortis." - Seneca

                  Comment


                  • #24
                    All you need is 53 cities and about 15000 gold by AD1...

                    Comment


                    • #25
                      Originally posted by Elephant
                      All you need is 53 cities and about 15000 gold by AD1...
                      Oh ... that's OK then ... for a moment there I thought it might be, well, difficult.

                      RJM at Sleeper's (who once had 10 cities in 1 AD)
                      Fill me with the old familiar juice

                      Comment


                      • #26
                        It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                        RIP Tony Bogey & Baron O

                        Comment


                        • #27
                          I've seen an extreme ICS get over 50 cities by AD1, but not the accompanying tech progress to be ready to build Apollo by then.

                          Comment

                          Working...
                          X