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  • Originally posted by Elephant

    So the Institute is in Paris? I thought it was on St Helena or somewhere remote...

    There is more than a Great Library at The Institute: therefore it is very easy to find the nice video that goes with completing the Tower.

    (I do build the Tower now and then, just for the pleasure of having a look at the video )
    Aux bords mystérieux du monde occidental

    Comment


    • ok ok , newbie alert .. blame me..... I built the tower, gives nice views from the top i hear

      As for the Trade being low, i guess i also stuffed up as wasnt sure how to work out how much gold i would get for each caravan before it arrived...

      As for persion trade, they decided i was too soft and decided to sneal attack...

      Ill spend my time in solitude gazing from the top of the tower, while others fix my messups
      GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

      Comment


      • Originally posted by Elephant

        So the Institute is in Paris? I thought it was on St Helena or somewhere remote...
        It is - it's on l'Isle de la Cité, but unfortunately when the Apolytonians took Paris we destroyed the bridges to it with our howies. You're all on your own, but don't think that you can just sit around and not do the cleaning! SG will be helicoptering back in in a few days and it has to be spotless so get your toothbrush out and get scrubbing! No pushing all the dust under his Louis XIV carpets either!

        Comment


        • Traditionally, The Institute is in the great city of Sticky Mouse, which itself is often found on a remote island.

          IIRC the concept was first mooted by Mercatia, the only (avowedly) female Succession Player to have graced these boards - since then it has been fairly common to name cities founded in unlikely/inhospitable locales as either Sticky Mouse or The Institute -- a tradition that you youngsters are neglecting sorely, I might add.

          Stu

          (Funeral Tuesday - hope to return after that)
          "Our words are backed by empty wine bottles! - SG(2)
          "One of our Scouse Gits is missing." - -Jrabbit

          Comment


          • ahhh traditions , pity us newbies dont know them all. i like traditiuon
            GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

            Comment


            • OK, I'm jumping in. I'll play as many turns as I can, which may be few, and post soon.

              Comment


              • 1774 rushbuild aqueducts in Flash to allow WLT growth; mistakenly rushbuild marketplace in Persian Canal, not realizing that there are no blackfaces and it won’t produce WLT growth – oops; adjust 4Monks to celebrate, and switch production to sewer system; switch production in Sidon Point from temple to rifleman in hopes of defending against Persian catapult on the doorstep; cut luxuries from 30% to 20% (canceling the value of two actions I just took, but I only have to create one entertainer, and it cuts from 4 to 3 turns per tech; capture Carthago Nova (after destroying six units with the destroyer!); Persians won’t talk to me

                1776 Persian catapult destroys galleon in Sidon Point; build WestofCanalZone and SantaAnitaNorth; shipchain delivers wandering rifleman defender to Sidon Point in time

                1778 rifleman survives catapult attack in Sidon Point; build Northwest Point and NW of CanalZone and North Central

                1780 Senate ceasefire with Carthaginians; uh-oh! discontented citizens of Sweetwater revolt and government collapses! but I had rushbuilt a temple to make them all content! crap! fortunately, Oedo year is 1782; have to provide 30% luxuries and lots of entertainers for this turn, though; village at 102,4 yields musketeers

                1782 choose fundamentalism, since I don’t think we were in a position to take advantage of republican governments’ advantages and we had a number of units in the field creating unhappiness; this will give us a chance to build markets and aqueducts for growth, and fanatics, and more engineers, and caravans to prepare for republican trade bonuses

                1784 Celts sneak attack (horsemen die against riflemen fortified on mountain!!); Babylonians trade us economics (!) for railroad; I steal banking from Persian Sidon

                1786 Central City builds Adam Smith’s Trading Company; build More Fish; insult Sioux, get war; build Nantucket

                1788 village at 116,0 yields riflemen; insult Carthage, get war

                Well, it was a very clumsy set of turns, due to the inexplicable governmental collapse, but at least it was a one-turn revolution. I left some cash and a lot of units and buildings on the verge of completion. Science will suffer until we return to a representative government, but I was able to get what we needed in order to build the Adam Smith. We’ll soon have all these little new cities up to size three and everyone will be ready to celebrate either in fundy or in representative government, depending on what future leaders want to do.

                Have at it!
                Attached Files
                Last edited by debeest; February 8, 2004, 16:01.

                Comment


                • well done, gotm us out of the mess i left us in
                  GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

                  Comment


                  • Oh, hardly. Didn't find a mess, made one myself, and was lucky that it happened in the right year. Actually, I figured out what must have happened with the government collapse. The city became unhappy one year. I made an entertainer to take care of it. Then, in my end-of-year review of cities, I came across the entertainer and noticed that if I put the citizen to work, the city would complete a temple that would take care of unhappiness. But I forgot that it was a city that had gone into unrest, and thus wouldn't produce its shields that turn and build. Big oops.

                    Comment


                    • Save now, log manana.

                      debeest -- we have the SoL -- it is an oedo year EVERY year (unless there is a more subtle aspect that I'm not aware of...)
                      Attached Files
                      Those with lower expectations face fewer disappointments

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                      • citys still go into revolt for that one turn till end of turn when you can change government.... so lose approx one turn of production

                        ..


                        whos up now .??
                        GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

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                        • In the spirit of this game, I jumped in even before Old posted his log. I played 10 turns in Republic (!) and the empire is pretty big now. A sticky mouse caused an early revolt, on the turn of the save, so my successor can swith goverments right away with no further penalty. (we are nominally in Fundy). There is some excellent warring afoot, and Artillery in the near future. We have the UN, so the AI has to sign a cease-fire whenever we get tired. Have fun!
                          Attached Files

                          Comment


                          • Originally posted by Grigor
                            In the spirit of this game, I jumped in even before Old posted his log. I played 10 turns in Republic (!) and the empire is pretty big now. A sticky mouse caused an early revolt, on the turn of the save, so my successor can swith goverments right away with no further penalty. (we are nominally in Fundy). There is some excellent warring afoot, and Artillery in the near future. We have the UN, so the AI has to sign a cease-fire whenever we get tired. Have fun!
                            mmmmmmmmmmmm war!!!!!!
                            GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

                            Comment


                            • Two fresh logs coming soon... mmmmmmmmmm...
                              love to read logs........
                              Apolyton's Grim Reaper 2008, 2010 & 2011
                              RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

                              Comment


                              • Originally posted by -Jrabbit
                                Two fresh logs coming soon... mmmmmmmmmm...
                                love to read logs........
                                yeah wil give me sonmething to read while i while away the night shift.... my other threads all dead tonight...
                                GM of MAFIA #40 ,#41, #43, #45,#47,#49-#51,#53-#58,#61,#68,#70, #71

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