
Straybow?????

I shall move heaven and earth to play my round this evening!
Or, I guess you could play concurrently with the duke, as he suggested, and the 2 of you can decide which is the official save. I'd rather we didn't play this way, though, as there would be the temptation to take the better turns as 'official'.

). Buy one increment of caravan production, move workers onto shield-grass. Save. [Enter] Jap horsemen die assaulting Robin Hood and his Merry Woodsmen. "Thanks for the vet!"
)
Growth stops at 9. Horsemen step out a bit, spot a band of Mongol Warriors! Having only a fractional mp left, they use to to withdraw downstream. Trireme heads south. Tweak and punt. Fierce Warriors flee eastward.
on a canal site
. Trireme heads west skirting ice floes.
Chariot skips the poety and wipes them both out. Previously damaged Horsemen withdraw to heal up. Archers activated, headsouth to guard the Charioteers' flank.
My bad leaving it to the AI instead of vacating a shielded grass. Non-vet Horsemen withdraw from Legion. Archers spot Ellies coming from SE avoiding the road.
Our Chariots espy Ellies on the southern road. The Japs plead truce, that they may build Knights to stomp us. We know this, yet also seek time to build our strength. They request the secret of Republic, we definitely agree and sign the truce. Trireme discovers Smolensk.

. I love the smell of elephant blood in the morning...
we are now at 1260 AD. Here is the log:
Jap. change Sun Tzu to Magellans, they were building a second wonder!
temple sold for 40g
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