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Lizzy's rise to greatness
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Well, I'll let you take the lead then
(as long as we will have more workers soon)
(later on when we have militairy / tactical moves to make: then I opt to be the turnplayer..)
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((I always try to do some fine tuning. (for example previous turn I built a mine for one turn, because i did not want to finish cutting the forest yet.because 3 hammer tile is better than 1F/2H, but I finished cutting now, because port Boreas will need that mine (mine SE of Boreas will be ready exactly when needed.)
We have to work on those forest tiles to get library finished in 2t so we can resume researching sooner. After that however we won't need production (we will work on 3 cottages, cow, deer , corn ))
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PS. I have the feeling our playing styles are diverting a bit from this point forward..
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I know that.
But on the one hand we are building the bare minimum of workers, and on the other we keep losing worker turns.
As we say in Holland "we might need some more flesh on our bones".
And the mine in the capital gives a lot more fine tuning options. Right now we are working two forest tiles (2H1F) ...
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I know we lose worker turns, but we wouldn't need that mine for the capital for long. Boreas on the other hand should really finish the library asap
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The next worker from Aurora can go to the hill near Boreas.. otherwise you lose unnecessary worker turns..
(and yes I do like to build the mine near Boreas .. I have been it's advocate for some time now
)
And considering the Inca's:
I really think we either need to increase our diplo efforts, or offer an open borders agreement.
If they do not accept we must be prepared.. so it's better to know asap where they stand.
Furthermore:
perhaps someone else wants to write a story for the story thread..
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I'd like to rush for the first great scientist. Once we have the academy we will get 8-10 more science. But I will balance this out somehow (so we get the worker sooner).
The worker will go to build mines for port Boreas, it's more needed there.
No open border is offered yet, I think we should first make a diplo arrangement out of game.
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Mz,
took a look around: all is fine.
One thing though:
* I would set one less scientist in Aurora. Now the worker is finished in 9 turns, when working the cow it becomes five turns (exchange 3 science for 4 food and 2 hammer). The great scientist will then appear 7 turns later.
* Then we can build the next settler quicker. This is needed to quickly build the copper and the fur city.
* Furthermore: when is the first chariot planned?
PS. I take it the worker on the hill near Apolyton will make a mine there?
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sry for the lack of update, I don't have too much time now. I took a quick look, nothing interesting happened. will finish turn tomorrow.
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I guess not more to say. When is the pig pasture finished now so as to move to the horses.
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Based on inputs I changed the production in Aurora to worker and the settler will be produced in the capital so we can get the copper faster. (I wanted to build either the "oasis" or the "fur" city first)
I will post a picture of Belle next turn, but there is nothing interesting so far. He is at 0.8 strenght, let's hope we won't met an other panther anytime soon.
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Hmm, Mz is right. We saw the UU for the Inca which in Civ4 is warrior based; I was thinking Civ5 which has slingers which are archer based. My mistake.
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Could we have a zoom out shot of Belle in larger perspective. Belle is some distance south now and surely we might be meeting another civ, if there is one in this direction.
Should Belle, when healed, continue exploring south or head north and fog bust.
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