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Destiny of Empires II [Organization Thread]

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  • Here is a suggestion from Robert regarding a voting system:

    Originally posted by Robert Plomp
    The best way of voting was imho creating 2 or 3 categories, and then give every player 10 vote-points, they can spread over the players. And never let them award more then 3 vote points per player.

    ie.
    Player 1 votes:
    Category 1: (ie. story telling)
    player 2: 2p
    player 3: 1p
    player 4: 3p
    player 5: 0p
    player 6: 2p
    player 7: 2p

    Category 2: (ie. role playing)
    ....

    Some tool is needed to collect the votes. (Or just send them to the organizer by e-mail.)
    The first posts of the last games I organzed show the rules/matters of voting we used.

    Good luck,

    Robert



    ALSO: Server is down?
    Diplogamer formerly known as LzPrst

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    • btw, to keep track of stuff with the server (and complain when it goes down) go here:
      Captain of Team Apolyton - ISDG 2012

      When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

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      • Also, it seems the game has been switched over to Civstats since PYT is having problems.
        Captain of Team Apolyton - ISDG 2012

        When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

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        • I certainly want to continue. Byzantium and China are way ahead of me .
          Our reasoning before the game started was that the scenario is not equal but fun. China and Byzantium are ahead from the start.

          Becoming China (by chance) I decided to play it 'with restraint'. I'm not in it to knock players out-of-the-game.

          On some occasions I took / take the harder / less obvious road:
          * I did not attack Vietnam at game start (which would have been very possible)
          * the moment it became clear Korea still was being played, I stopped my invasion and transferred back all winnings.

          Still it is no special accomplisment to be ahead as China..

          but I feel I can make a decent game of it, especially if Byzantium is turned into an AI. It will take a lot of team work to bring Byzantium down but it can be done and I like the challenge
          I find the game fun to play. And a new phase is starting: the colonial phase, and perhaps the crusade against Byzantium. I reckon enough to do for everybody..

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          • Here is the link to our game on civstats:

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            • I think it is time we make Byzantium an AI empire.. or we need a player soon..

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              • Guys, Byzantium really needs to go to AI ...

                Such a big empire not being played ruins the game !!

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                • I have sent private messages to both Ozzy and DNK asking them both to turn their civs to AI since they are unlikely to be reading this forum.

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                  • Well Basil is now an AI.

                    Was Basil II = Byzantium, if so he featured as the roman empire in my game which confused me somewhat.
                    On the ISDG 2012 team at the heart of CiviLIZation

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                    • Any word from MNGoldeneagle. ?
                      On the ISDG 2012 team at the heart of CiviLIZation

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                      • I suggest we turn Korea into an AI.
                        On the ISDG 2012 team at the heart of CiviLIZation

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                        • Server back up and running. But still no response to converting Korea (Taejo) to AI. Who can do that? OzzyKP?
                          On the ISDG 2012 team at the heart of CiviLIZation

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                          • Originally posted by Hercules View Post
                            Server back up and running. But still no response to converting Korea (Taejo) to AI. Who can do that? OzzyKP?
                            Ask here:

                            Originally posted by OzzyKP View Post
                            btw, to keep track of stuff with the server (and complain when it goes down) go here:
                            http://www.weplayciv.com/forums/show...872#post258872
                            Did anyone PM the Korean player?
                            Captain of Team Apolyton - ISDG 2012

                            When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah

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                            • No least I didn't PM him. He last posted 1st Aug, in response to queries about his absence and seems not to have played for weeks.

                              Obviously we would prefer him back but currently the active players finish relatively quickly then we have like a 10 hour wait until the turn ticks over.
                              On the ISDG 2012 team at the heart of CiviLIZation

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                              • PM sent to MNgoldeneagle.
                                On the ISDG 2012 team at the heart of CiviLIZation

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