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New Horizons - New Diplogame Set-Up Thread

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  • OzzyKP
    replied
    Yea, who knows. I'm starting to think that it isn't going to work out. But the good news (I suppose) is that the problems we had last night were caused by his server, not RFC.

    I'm starting to worry too about any mods really working with Pitboss. Someone said that any mod where the .dll is changed won't work. I'm not sure what all that includes, but probably most of the good ones.

    I'm thinking if we don't get RFC to work we just play a game on a real world map.

    What do people think about that? And if so, a world map or a Europe map? My preference, actually, is for Europe.

    Lets vote for our plan b, Europe or World?

    Europe--
    Ozzy
    Dubhghlas

    World--
    Last edited by OzzyKP; February 13, 2010, 23:03.

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  • deity
    replied
    Originally posted by OzzyKP View Post
    If you've played it, then you know that civs enter the game dynamically. So when it starts, at 3,000 BC, only Babylon, Egypt, India and China are available. Later Greece, Persia, Rome, ..., Netherlands, Turkey, America all spawn. The trick is having someone new login at that point and claim the AI when the new civs spawn.
    Ah, OK, thx. I was just worried that the RFC notes say that MP version is for 4 human players - will be interesting to see if a fifth successfully joins even as pitboss.

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  • Dubhghlas
    replied
    Ok, as I said I would, I have a 3.19 BtS game up at the previously reported IP address. It's working; all the civs are AI and any can be taken over by anyone, so y'all can log in and out and see what happens to your heart's content. I've got to go be a real person for a little, so I can't help test until later today.

    If the BtS game works fine, then we will set up a RFC game tonight and see if that works ok. By the end of tonight, if we have enough testing in, we should know if RFC will work or not.

    Leave a comment:


  • OzzyKP
    replied
    If you've played it, then you know that civs enter the game dynamically. So when it starts, at 3,000 BC, only Babylon, Egypt, India and China are available. Later Greece, Persia, Rome, ..., Netherlands, Turkey, America all spawn. The trick is having someone new login at that point and claim the AI when the new civs spawn.

    Leave a comment:


  • deity
    replied
    I just set up a pitboss game loading RFC MP and it looks like you can only have 4 humans. The rest are greyed out as "computer". I'm I reading this correctly?

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  • Dubhghlas
    replied
    Ok, that wasn't working, and it appears to be at my end. I'll try resetting the cable modem, and making sure everything is working properly at my end, then put up a 3.19 BtS game to experiment with tomorrow. If that works, we can go back to fiddling with the RFC mod. If not, that means I won't be able to host.

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  • OzzyKP
    replied
    Oh, MP mod. Oops. I'll try again.

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  • Dubhghlas
    replied
    Game is up. 71.75.193.50

    Use the RFC MP mod.
    Last edited by Dubhghlas; February 12, 2010, 23:14.

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  • deity
    replied
    Thanks for helping with this Dubhghlas.

    I'm around for testing, is it soon? Not sure of timezone but right now it's 2pm Saturday afternoon in Sydney and I'm around off and on for the next 11 hours or so...

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  • Russia (DoC)
    replied
    I may or may not be available tomorrow night (EST time)

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  • Dubhghlas
    replied
    Tomorrow, folks, tomorrow. I'm beat after this week. As it is, I'm lucky to be home; the snow has cancelled our soccer team's scrimmage tonight.

    Let me do this: I'll try to get a pitboss game of RFC up on the server tonight by 10 pm EST, and anyone who wants to play around with it can do so.

    Leave a comment:


  • OzzyKP
    replied
    I'm free. We just have to figure out how to do it. Our host seems to be awol. I'll PM him again. We definitely need to do some more testing and then get started! Before we lose momentum!

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  • Heraclitus
    replied
    Originally posted by OzzyKP View Post
    I think we'd have to skip the unique historical victories for our game. Especially since some civs could complete their UHV's before the rest of us are even in the game.


    Also:


    You can, but it is more difficult.
    I think they cause you to destabilize. Question the stability points you get for diplomacy... how are they calculated? Are they disabled in MP?


    Is there a strategy guide or at least manual? (Edit: Found the wiki:http://rhye.civfanatics.net/)


    Some of the mechanics aren't really apparent to me and since lots of players will be playtesting this like crazy it would be much better if the rest of us bums can read up on that one and play a game or two before starting with the diplo game.


    Also dosen't anyone want to play a test MP game this week?
    Last edited by Heraclitus; February 12, 2010, 18:35.

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  • Robert
    replied
    Guys, I think that I'd better am not participating in two games at the same time. Toni can have my spot. Enjoy it!

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  • OzzyKP
    replied
    I think we'd have to skip the unique historical victories for our game. Especially since some civs could complete their UHV's before the rest of us are even in the game.


    Also:
    Originally posted by deity View Post
    * land settling can't be expanded beyond historical bases
    You can, but it is more difficult.

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