Originally posted by The Priest
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The Dance of Civilizations [Pitboss Diplomacy Game] [Setup Thread]
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Originally posted by deity View PostHi all!!
It's been great having a break from civ I can tell you! We (and I mean WE) really needed a respite.
AND we are off on Aug 18 on our next OS holiday... England, Italy, Greece, Dubrovnik, Scotland... a real dance of civs...
I've not read many posts but good that you finished BTP and now starting DOC.
What happened to Capo's mod?
Good luck all!
Maybe I can play the next pitboss game in 2010
PS Any chance I can get sent a BC4000 version of DOC that I could play on?
GREAT TIDINGS!
good to hear you're doing good. I'd love to see you in the next game again.
Enjoy that holiday, sounds like a jealous-maker.Insanity within Reason
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Ok, let's go with what The Priest said.
I understand that everybody agrees with the "8 vouchers, free tech trading techs of the age before the last age of the 4 tech leaders on a 1 against 1 trade base" thing.
I'll make the final list of rules somewhere during this weekend.
Ozzy, were you able to get your laptop working?Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
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Haven't figured anything out with the laptop yet. The sooner we start the better I think.
"8 vouchers, free tech trading techs of the age before the last age of the 4 tech leaders on a 1 against 1 trade base" What on earth does that mean?Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
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a. 8 tech vouchers for everyone to trade any tech
b. techs from the age 2 ages before the age of te 4 tech leaders are free to trade
c. techs from #b can only be traded on a 1 against 1 base (ie. horseback riding for archery, not horseback riding AND potery for archery)
If the 4 tech leaders are in the Medieval age, techs of the ancient age can be traded freely. When they've advanced to te renescance, techs from the classical age can be traded freely.
Ozzy, if you can't get your laptop to work I can give you access to my servre through VNC. you'll be able to play through VNC, though it's not perfect. (VNC doesn't need to be installed)Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
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Yikes, I guess that's our best option, but damn...
I'll do it, but it might be better to try and find another sub for Hera...
As for the tech trade, again I'm not playing, but I don't see any reason to restrict the trades from the earlier age. I think it should just be open season.Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
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Hiya Deity!!!!!
1. Diplomacy and Story are both intertwined. Part of Diplomacy is Propaganda and a lot depends on 'he hates them so they will never attack me' con which is so important. Diplomacy is the most difficult category to judge as the really clever stuff goes on behind the scenes but nobody has to vote for 3 candidates in 1 month for every category.
2. Fair Play instead of Military is silly. It is almost like saying that I will get a point if I don't cheat for a month. If it limits inflammatory 'In-Game' Posts then it is equally foolish as I should be able to be as insulting as I wish 'In Character'! I do not know how you can eliminate insults on an ORG Thread but I reckon that we should all be adult enough not to behave badly.
3. Story Thread limits should not be imposed just a general decorum that idiotic 'I planted my first Farm' nonsense need be avoided.
4. Double-Move Rule including Turn BEFORE War will never work. We have had this discussion before and you can enforce it only up to MOD and ADV eras. I gave Cyber a perfect example of how you could conduct a naval invasion with Transports and Destroyers that could easily be carried out from such long range that no Double-Move on the preceding Turn could ever be proven or proved as wrong.
5. Tech Trades. Leave them as they were, 8 or 15, but no Voltans. Players went to the grave in BtP with Vouchers remaining so the main thing is keeping early game interest alive. If no other solution then make them free or banned regardless of era.
6. I still reckon an In-Game Vote on an OTT War is the best way. Early Game this is very important as making someone feel they have a year of hopelessness in front of them is a good way to lose Players.“Quid latine dictum sit, altum videtur”
- Anon
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We should definitely forbid the possibility of one player logging as the last one the prior turn, to take his turn and only to wait out the new turn to declare war to someone by moving again. This is a 100% cheat and should be banned immediately.
In short: EXAMPLE
Ban the following:
Civ B Moves
Civ A Movies (The one who plans to attack)
Turn Flips
Civ A Moves (Thus double moving and getting an unfair advantage)
Civ B Moves
P.S If i remember correctly the above was done by Capo vs Greece in the last Diplo. And you all know what a mess that started.....
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