The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
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Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
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Beyond the Pit [Pitboss Diplomacy Game] [Tech Trade Thread]
Originally posted by Pitboss Vikings
wow soon you wont have techs left to give to me ...
With the Voucher system this isn't really a problem. You still have all your vouchers, you can trade two of those for one tech and both parties involved in the trade will have a profit, since the bigger civs may find themselves low on vouchers mid game.
The Funglish have used another voucher. 5 used, 10 left.
Ceeforee v0.1 - The Unofficial Civ 4 Editor -= Something no Civ Modder should ever be without =- Last Updated: 27/03/2009
"Just because I'm paranoid doesn't mean there's no conspiracy"
With the Voucher system this isn't really a problem. You still have all your vouchers, you can trade two of those for one tech and both parties involved in the trade will have a profit, since the bigger civs may find themselves low on vouchers mid game.
yes i see how that will help the bigger civs. They get bigger while i remain small.
anoyone not getting trades in this early part of game may as well forget it..
Japan is currently in search of someone willing to trade for the alphabet. Though it is hard since I have only officially talked to the Vikings and Greece. I know I have met the natives and Portugal but I have yet to talk to them due to the fact that I have yet to have a real chance to catch up since I have been back home.
Originally posted by Pitboss Japan
Japan is currently in search of someone willing to trade for the alphabet. Though it is hard since I have only officially talked to the Vikings and Greece. I know I have met the natives and Portugal but I have yet to talk to them due to the fact that I have yet to have a real chance to catch up since I have been back home.
Build a scout land him in the Oldonian mainland (after you secure open borders) and send him East.
Rome has alphabet it is willing to share with Japan for no cost (except one voucher) as a show of goodwill.
Last edited by Pitboss Rome; September 17, 2008, 01:30.
Or at least the first version is. I couldn't e-mail it like previously planned, but its ready to go, and you can download it by CLICKING HERE!
Here are a few notes and things I would like everyone to try and do;
1) Please check the civlopedia when you load the mod to make sure everything works (check all of the new leaderheads, make sure there are fourteen inquisitors with theology the religion and a cathedral as their prereqs, make sure there are missionaries for all fourteen religions, make sure there are buildings for all of the new religions, make sure the spies have the new promotions)
2) Remember to play a CUSTOM GAME and select CHOOSE RELIGIONS to see the new religions, make sure the symbols are right and look polished.
3) Make sure the Inquisitors work. You should ONLY be able to build them under the Paganism, Theocracy, and Organized Religion civics. And under Paganism and Theocracy they require the state-religion to be present in the city AND a cathedral from that religion (under Theology they can be built without cathedrals).
4) Take time to look around, check out the new civ colors and flags, check out their new unit-styles, and city-styles. I worked hard to make this good so I want to make sure everyone is happy with it.
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