To be perfectly honest I don't know if there is a civ that started in tundra. Maybe just have start them near some better than average (but not super) tundra. That way they can choose whether to peacefully expand into it, or become the terror of the more civilised desert and temperate peoples.
In any case I would prefer cultural grouping to "zones".
Perhaps have:
Far East (China, Korea, Mongolia (perhaps even put these in the plains, well if you aren't them ), that civ with the golden leader and Japan)
Middle East (Egypt, Sumeria, Bablyon, Persia, India?, Arabia)
Mediteranean (Carthage, Greece, Rome, Byzantium, Egypt?, Spain, Ottomans?, Portugal, France?)
Northern & Eastern Europe (France?, Germany, Celts, The Netherlands, HRE?, Vikings, Russia, England)
Native Americans ("Native Americans", Aztecs, Incas, Maya, and perhaps just to give them another civ "Americans"- people can invent an second ancient wave of immigrants to the region)
Sub-Saharan Africa (Mali, Ethiopia, Zulu)
I think instead of making "monoculture" strips of land, make each region be similar to what it "on average" is on Earth.
Lets say sub-saharan Africa is easy. But Northern & Eastern Europe will range from normal temperate terrain to terrain near tundra (and one "island" start) Mediteranean will range from normal temperate, to well, mediteranean, to "desert", with the latter having only one start)
Far East (temperate, but perhaps with a tropical, stepp or "island" start)
Middle East (mostly desert start, with one "tropical one")
Now the interesting thing about this is that you have interesting scenarios, the Indians might start in a "mesopotamia" or the French might start in "Egypt" but most of the civs will by pure statistical propability wind up in land similar to the land they had in real life.
Once you see the civ list you can start planing which groups will be on which of the hemispheres. Don't be afraid to move the French to the northern group, or the Egyptians to the Mediteranean one, or the Indians to the Far east, if they are loner civs).
In any case I would prefer cultural grouping to "zones".
Perhaps have:
Far East (China, Korea, Mongolia (perhaps even put these in the plains, well if you aren't them ), that civ with the golden leader and Japan)
Middle East (Egypt, Sumeria, Bablyon, Persia, India?, Arabia)
Mediteranean (Carthage, Greece, Rome, Byzantium, Egypt?, Spain, Ottomans?, Portugal, France?)
Northern & Eastern Europe (France?, Germany, Celts, The Netherlands, HRE?, Vikings, Russia, England)
Native Americans ("Native Americans", Aztecs, Incas, Maya, and perhaps just to give them another civ "Americans"- people can invent an second ancient wave of immigrants to the region)
Sub-Saharan Africa (Mali, Ethiopia, Zulu)
I think instead of making "monoculture" strips of land, make each region be similar to what it "on average" is on Earth.
Lets say sub-saharan Africa is easy. But Northern & Eastern Europe will range from normal temperate terrain to terrain near tundra (and one "island" start) Mediteranean will range from normal temperate, to well, mediteranean, to "desert", with the latter having only one start)
Far East (temperate, but perhaps with a tropical, stepp or "island" start)
Middle East (mostly desert start, with one "tropical one")
Now the interesting thing about this is that you have interesting scenarios, the Indians might start in a "mesopotamia" or the French might start in "Egypt" but most of the civs will by pure statistical propability wind up in land similar to the land they had in real life.
Once you see the civ list you can start planing which groups will be on which of the hemispheres. Don't be afraid to move the French to the northern group, or the Egyptians to the Mediteranean one, or the Indians to the Far east, if they are loner civs).
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