I say 8 hrs is good enough
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/me makes mental notice: don't sleep/work too much during war time.
Toni has submitted his new civ.
Another player is going to change civ b/c of the fin-debate as well. (I'll keep him anonymous)
He's going to change it as well now.
When he's done changing I'll submit the new list.Formerly known as "CyberShy"
Carpe Diem tamen Memento Mori
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You would have enjoyed Planetarion, back in the day... 1 hour turns, worldwide audience, attacks take ~6 hours to land in local area or ~8-10 in further away galaxies. Folks from norway calling folks in Brazil at 3am waking them up asking for help...<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.
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Oh code gurus.... please answer my question!
If I don't get a difinitive answer by the time the new civs are released I guess I will start on a new map using these civs.
Fortunately, this time I should be done with it in a few days, since I am pretty much moved into my new home.Last edited by Pinchak; May 19, 2008, 21:56.
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Originally posted by CyberShy
Open the save in a text editor. Then you can change the civ names and leaders that way.
That doesn't fix the starting techs.
Does it fix the traits? Or does it just only change the names of the civs?
isn't it one can fix with 'chiptotle' or something?
The first section:
Code:BeginGame Era=ERA_ANCIENT Speed=GAMESPEED_NORMAL Calendar=CALENDAR_DEFAULT Option=GAMEOPTION_RAGING_BARBARIANS Option=GAMEOPTION_PICK_RELIGION Option=GAMEOPTION_NO_TECH_TRADING Option=GAMEOPTION_NO_TECH_BROKERING Victory=VICTORY_TIME Victory=VICTORY_CONQUEST Victory=VICTORY_DOMINATION Victory=VICTORY_CULTURAL Victory=VICTORY_SPACE_RACE Victory=VICTORY_DIPLOMATIC GameTurn=0 MaxTurns=500 MaxCityElimination=0 NumAdvancedStartPoints=600 TargetScore=0 StartYear=-4000 Description= ModPath= EndGame
The civ section:
Code:BeginTeam TeamID=0 Tech=TECH_FISHING Tech=TECH_THE_WHEEL ContactWithTeam=0 RevealMap=0 EndTeam BeginTeam TeamID=1 Tech=TECH_THE_WHEEL Tech=TECH_AGRICULTURE Tech=TECH_ARCHERY ContactWithTeam=1 RevealMap=0 EndTeam BeginTeam TeamID=2 Tech=TECH_THE_WHEEL Tech=TECH_MINING Tech=TECH_ARCHERY ContactWithTeam=2 RevealMap=0 EndTeam BeginTeam TeamID=3 Tech=TECH_HUNTING Tech=TECH_MINING Tech=TECH_ARCHERY ContactWithTeam=3 RevealMap=0 EndTeam BeginTeam TeamID=4 Tech=TECH_MYSTICISM Tech=TECH_HUNTING Tech=TECH_ARCHERY ContactWithTeam=4 RevealMap=0 EndTeam BeginTeam TeamID=5 Tech=TECH_THE_WHEEL Tech=TECH_AGRICULTURE Tech=TECH_ARCHERY ContactWithTeam=5 RevealMap=0 EndTeam BeginTeam TeamID=6 Tech=TECH_MYSTICISM Tech=TECH_MINING Tech=TECH_ARCHERY ContactWithTeam=6 RevealMap=0 EndTeam BeginTeam TeamID=7 ContactWithTeam=7 RevealMap=0 EndTeam BeginTeam TeamID=8 ContactWithTeam=8 RevealMap=0 EndTeam BeginTeam TeamID=9 ContactWithTeam=9 RevealMap=0 EndTeam BeginTeam TeamID=10 ContactWithTeam=10 RevealMap=0 EndTeam BeginTeam TeamID=11 ContactWithTeam=11 RevealMap=0 EndTeam BeginTeam TeamID=12 ContactWithTeam=12 RevealMap=0 EndTeam BeginTeam TeamID=13 ContactWithTeam=13 RevealMap=0 EndTeam BeginTeam TeamID=14 ContactWithTeam=14 RevealMap=0 EndTeam BeginTeam TeamID=15 ContactWithTeam=15 RevealMap=0 EndTeam BeginTeam TeamID=16 ContactWithTeam=16 RevealMap=0 EndTeam BeginTeam TeamID=17 ContactWithTeam=17 RevealMap=0 EndTeam
Leader section:
Code:BeginPlayer Team=0 LeaderType=LEADER_TOKUGAWA LeaderName=diplo_american CivDesc=TXT_KEY_CIV_JAPAN_DESC CivShortDesc=TXT_KEY_CIV_JAPAN_SHORT_DESC CivAdjective=TXT_KEY_CIV_JAPAN_ADJECTIVE FlagDecal=Art/Interface/TeamColor/FlagDECAL_Dot.dds WhiteFlag=0 CivType=CIVILIZATION_JAPAN Color=PLAYERCOLOR_RED ArtStyle=ARTSTYLE_ASIAN PlayableCiv=1 MinorNationStatus=0 StartingGold=0 StartingX=17, StartingY=22 StateReligion= StartingEra=ERA_ANCIENT RandomStartLocation=false CivicOption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_DESPOTISM CivicOption=CIVICOPTION_LEGAL, Civic=CIVIC_BARBARISM CivicOption=CIVICOPTION_LABOR, Civic=CIVIC_TRIBALISM CivicOption=CIVICOPTION_ECONOMY, Civic=CIVIC_DECENTRALIZATION CivicOption=CIVICOPTION_RELIGION, Civic=CIVIC_PAGANISM Handicap=HANDICAP_MONARCH EndPlayer BeginPlayer Team=1 LeaderType=LEADER_LOUIS_XIV LeaderName=TXT_KEY_LEADER_LOUISXIV CivDesc=TXT_KEY_CIV_FRANCE_DESC CivShortDesc=TXT_KEY_CIV_FRANCE_SHORT_DESC CivAdjective=TXT_KEY_CIV_FRANCE_ADJECTIVE FlagDecal=Art/Interface/TeamColor/FlagDECAL_FleurDeLis.dds WhiteFlag=0 CivType=CIVILIZATION_FRANCE Color=PLAYERCOLOR_DARK_BLUE ArtStyle=ARTSTYLE_EUROPEAN PlayableCiv=1 MinorNationStatus=0 StartingGold=0 StartingX=51, StartingY=30 StateReligion= StartingEra=ERA_ANCIENT RandomStartLocation=false CivicOption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_DESPOTISM CivicOption=CIVICOPTION_LEGAL, Civic=CIVIC_BARBARISM CivicOption=CIVICOPTION_LABOR, Civic=CIVIC_TRIBALISM CivicOption=CIVICOPTION_ECONOMY, Civic=CIVIC_DECENTRALIZATION CivicOption=CIVICOPTION_RELIGION, Civic=CIVIC_PAGANISM Handicap=HANDICAP_NOBLE EndPlayer BeginPlayer Team=2 LeaderType=LEADER_MANSA_MUSA LeaderName=TXT_KEY_LEADER_MANSA_MUSA CivDesc=TXT_KEY_CIV_MALI_DESC CivShortDesc=TXT_KEY_CIV_MALI_SHORT_DESC CivAdjective=TXT_KEY_CIV_MALI_ADJECTIVE FlagDecal=Art/Interface/TeamColor/FlagDECAL_Mask.dds WhiteFlag=0 CivType=CIVILIZATION_MALI Color=PLAYERCOLOR_PEACH ArtStyle=ARTSTYLE_MIDDLE_EAST PlayableCiv=1 MinorNationStatus=0 StartingGold=0 StartingX=43, StartingY=25 StateReligion= StartingEra=ERA_ANCIENT RandomStartLocation=false CivicOption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_DESPOTISM CivicOption=CIVICOPTION_LEGAL, Civic=CIVIC_BARBARISM CivicOption=CIVICOPTION_LABOR, Civic=CIVIC_TRIBALISM CivicOption=CIVICOPTION_ECONOMY, Civic=CIVIC_DECENTRALIZATION CivicOption=CIVICOPTION_RELIGION, Civic=CIVIC_PAGANISM Handicap=HANDICAP_NOBLE EndPlayer BeginPlayer Team=3 LeaderType=LEADER_SURYAVARMAN LeaderName=TXT_KEY_LEADER_SURYAVARMAN CivDesc=TXT_KEY_CIV_KHMER_DESC CivShortDesc=TXT_KEY_CIV_KHMER_SHORT_DESC CivAdjective=TXT_KEY_CIV_KHMER_ADJECTIVE FlagDecal=Art/Interface/TeamColor/FlagDECAL_Khmer.dds WhiteFlag=0 CivType=CIVILIZATION_KHMER Color=PLAYERCOLOR_MIDDLE_BLUE ArtStyle=ARTSTYLE_ASIAN PlayableCiv=1 MinorNationStatus=0 StartingGold=0 StartingX=46, StartingY=13 StateReligion= StartingEra=ERA_ANCIENT RandomStartLocation=false CivicOption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_DESPOTISM CivicOption=CIVICOPTION_LEGAL, Civic=CIVIC_BARBARISM CivicOption=CIVICOPTION_LABOR, Civic=CIVIC_TRIBALISM CivicOption=CIVICOPTION_ECONOMY, Civic=CIVIC_DECENTRALIZATION CivicOption=CIVICOPTION_RELIGION, Civic=CIVIC_PAGANISM Handicap=HANDICAP_NOBLE EndPlayer BeginPlayer Team=4 LeaderType=LEADER_BOUDICA LeaderName=TXT_KEY_LEADER_BOUDICA CivDesc=TXT_KEY_CIV_CELT_DESC CivShortDesc=TXT_KEY_CIV_CELT_SHORT_DESC CivAdjective=TXT_KEY_CIV_CELT_ADJECTIVE FlagDecal=Art/Interface/TeamColor/FlagDECAL_CelticCross.dds WhiteFlag=0 CivType=CIVILIZATION_CELT Color=PLAYERCOLOR_LIGHT_ORANGE ArtStyle=ARTSTYLE_EUROPEAN PlayableCiv=1 MinorNationStatus=0 StartingGold=0 StartingX=34, StartingY=12 StateReligion= StartingEra=ERA_ANCIENT RandomStartLocation=false CivicOption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_DESPOTISM CivicOption=CIVICOPTION_LEGAL, Civic=CIVIC_BARBARISM CivicOption=CIVICOPTION_LABOR, Civic=CIVIC_TRIBALISM CivicOption=CIVICOPTION_ECONOMY, Civic=CIVIC_DECENTRALIZATION CivicOption=CIVICOPTION_RELIGION, Civic=CIVIC_PAGANISM Handicap=HANDICAP_NOBLE EndPlayer BeginPlayer Team=5 LeaderType=LEADER_RAMESSES LeaderName=TXT_KEY_LEADER_RAMESSES CivDesc=TXT_KEY_CIV_EGYPT_DESC CivShortDesc=TXT_KEY_CIV_EGYPT_SHORT_DESC CivAdjective=TXT_KEY_CIV_EGYPT_ADJECTIVE FlagDecal=Art/Interface/TeamColor/FlagDECAL_EyeOfRa.dds WhiteFlag=0 CivType=CIVILIZATION_EGYPT Color=PLAYERCOLOR_YELLOW ArtStyle=ARTSTYLE_MIDDLE_EAST PlayableCiv=1 MinorNationStatus=0 StartingGold=0 StartingX=35, StartingY=20 StateReligion= StartingEra=ERA_ANCIENT RandomStartLocation=false CivicOption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_DESPOTISM CivicOption=CIVICOPTION_LEGAL, Civic=CIVIC_BARBARISM CivicOption=CIVICOPTION_LABOR, Civic=CIVIC_TRIBALISM CivicOption=CIVICOPTION_ECONOMY, Civic=CIVIC_DECENTRALIZATION CivicOption=CIVICOPTION_RELIGION, Civic=CIVIC_PAGANISM Handicap=HANDICAP_NOBLE EndPlayer BeginPlayer Team=6 LeaderType=LEADER_GANDHI LeaderName=TXT_KEY_LEADER_GANDHI CivDesc=TXT_KEY_CIV_INDIA_DESC CivShortDesc=TXT_KEY_CIV_INDIA_SHORT_DESC CivAdjective=TXT_KEY_CIV_INDIA_ADJECTIVE FlagDecal=Art/Interface/TeamColor/FlagDECAL_WheelOfLaw.dds WhiteFlag=0 CivType=CIVILIZATION_INDIA Color=PLAYERCOLOR_PURPLE ArtStyle=ARTSTYLE_ASIAN PlayableCiv=1 MinorNationStatus=0 StartingGold=0 StartingX=24, StartingY=10 StateReligion= StartingEra=ERA_ANCIENT RandomStartLocation=false CivicOption=CIVICOPTION_GOVERNMENT, Civic=CIVIC_DESPOTISM CivicOption=CIVICOPTION_LEGAL, Civic=CIVIC_BARBARISM CivicOption=CIVICOPTION_LABOR, Civic=CIVIC_TRIBALISM CivicOption=CIVICOPTION_ECONOMY, Civic=CIVIC_DECENTRALIZATION CivicOption=CIVICOPTION_RELIGION, Civic=CIVIC_PAGANISM Handicap=HANDICAP_NOBLE EndPlayer BeginPlayer Team=7 LeaderType=NONE CivType=NONE Color=NONE ArtStyle=NONE Handicap=HANDICAP_NOBLE EndPlayer BeginPlayer Team=8 LeaderType=NONE CivType=NONE Color=NONE ArtStyle=NONE Handicap=HANDICAP_NOBLE EndPlayer BeginPlayer Team=9 LeaderType=NONE CivType=NONE Color=NONE ArtStyle=NONE Handicap=HANDICAP_NOBLE EndPlayer BeginPlayer Team=10 LeaderType=NONE CivType=NONE Color=NONE ArtStyle=NONE Handicap=HANDICAP_NOBLE EndPlayer BeginPlayer Team=11 LeaderType=NONE CivType=NONE Color=NONE ArtStyle=NONE Handicap=HANDICAP_NOBLE EndPlayer BeginPlayer Team=12 LeaderType=NONE CivType=NONE Color=NONE ArtStyle=NONE Handicap=HANDICAP_NOBLE EndPlayer BeginPlayer Team=13 LeaderType=NONE CivType=NONE Color=NONE ArtStyle=NONE Handicap=HANDICAP_NOBLE EndPlayer BeginPlayer Team=14 LeaderType=NONE CivType=NONE Color=NONE ArtStyle=NONE Handicap=HANDICAP_NOBLE EndPlayer BeginPlayer Team=15 LeaderType=NONE CivType=NONE Color=NONE ArtStyle=NONE Handicap=HANDICAP_NOBLE EndPlayer BeginPlayer Team=16 LeaderType=NONE CivType=NONE Color=NONE ArtStyle=NONE Handicap=HANDICAP_NOBLE EndPlayer BeginPlayer Team=17 LeaderType=NONE CivType=NONE Color=NONE ArtStyle=NONE Handicap=HANDICAP_NOBLE EndPlayer
Much of this you shouldn't change. For each player this is what you should be changing:
Code:BeginPlayer Team=0 LeaderType=LEADER_TOKUGAWA LeaderName=diplo_american CivDesc=TXT_KEY_CIV_JAPAN_DESC CivShortDesc=TXT_KEY_CIV_JAPAN_SHORT_DESC CivAdjective=TXT_KEY_CIV_JAPAN_ADJECTIVE FlagDecal=Art/Interface/TeamColor/FlagDECAL_Dot.dds WhiteFlag=0 CivType=CIVILIZATION_JAPAN Color=PLAYERCOLOR_RED ArtStyle=ARTSTYLE_ASIAN
The easiest thing to do is start up a new game with all the correct civs and settings. Start it up in SP mode, go to WorldBuilder and save it. Open up the worldbuilder save in a text editor and copy the entire game, team, and player sections. Paste them over the game, team and player sections for your map. Then save.
You'll then need to open the WBS with Civ and adjust the starting position of each civ.
Then you'll need to erase the revealed tiles for each civ. Since their former starting positions will still be visible on the map. This can be done in the world builder, or in a text editor. Generally I think it is easier to take care of this in a text editor. Just use the search function to find any instance of the word "reveal" in the plot section and erase those lines.
Also, for those of us who are using custom named civs, you will need to edit this section:
Code:CivDesc=TXT_KEY_CIV_JAPAN_DESC CivShortDesc=TXT_KEY_CIV_JAPAN_SHORT_DESC CivAdjective=TXT_KEY_CIV_JAPAN_ADJECTIVE
If this is all too complicated, please just send the file to me and I will take care of it. I won't open the file up in Civ to see the map, I'll just take care of the civ stuff. If you can send me the coordinates for their starting positions I can take care of that too.Captain of Team Apolyton - ISDG 2012
When I was younger I thought curfews were silly, but now as the daughter of a young woman, I appreciate them. - Rah
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all work and no play = homicidal axemurderers...e-mail: diplo_mongolia [at] plomp.eu
msn: diplo_mongolia [at] hotmail.com
“The greatest happiness is to vanquish your enemies, to chase them before you, to rob them of their wealth, to see those dear to them bathed in tears, to clasp to your bosom their wives and daughters.” -Genghis Khan (allegedly)
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