Diplomacy Game (Diplogame) FAQ
This is the setup thread for the Diplomacy Game: History of the World XXI
History of the World 10 (never started)
History of the World 9 (Game ended)
History of the World VIII (Game is ongoing)
History of the World VII (Game ended)
-------------------------------------------------------------------
The purpose of a Diplomacy Game is to play a game as if it's reality. You lead your people and your decisions make sence. Through story telling you bring your nation alive. You try to conduct diplomacy with other leaders. You don't go to war without a reason. (The reason may be that you're a cruel tyran, but set that attitude up in through story telling). We also try to keep the game interesting for all players. (no (almost) eliminations, no razing of important cities, etc.). Players promise in advance to stay in the game, no matter if they're winning or losing. The fun of the game goes much further then winning.
A key element of diplomacy game is patience.
No turn timer, we wait during sessions on other players, etc. Diplomacy Gaming offers a group of dedicated players that come together every Friday evening / Saturday morning, depend on each other, trust each other, and bring the ultimate civ experience to multiplayer.
-------------------------------------------------------------------
History of the World XXI will start most probably in the end of August / the beginning of September.
The purpose of this thread:
1. Get enough players
2. Define the rules
3. Define the game settings
4. Define the session times.
1. Players
Since this game is the game following HOTW VIII, the players of History of the World VIII will get priority for this game.
Number of players: 9-13
2. The rules
We play with Civilization IV: Beyond the Sword (not yet released)
Open for debate
3. The game settings
Open for debate
4. Session times
Open for debate, but I suggest we use the HOTW VIII timeslot. (every friday 23:30 - saturday 03:00am)
This is the setup thread for the Diplomacy Game: History of the World XXI
History of the World 10 (never started)
History of the World 9 (Game ended)
History of the World VIII (Game is ongoing)
History of the World VII (Game ended)
-------------------------------------------------------------------
The purpose of a Diplomacy Game is to play a game as if it's reality. You lead your people and your decisions make sence. Through story telling you bring your nation alive. You try to conduct diplomacy with other leaders. You don't go to war without a reason. (The reason may be that you're a cruel tyran, but set that attitude up in through story telling). We also try to keep the game interesting for all players. (no (almost) eliminations, no razing of important cities, etc.). Players promise in advance to stay in the game, no matter if they're winning or losing. The fun of the game goes much further then winning.
A key element of diplomacy game is patience.
No turn timer, we wait during sessions on other players, etc. Diplomacy Gaming offers a group of dedicated players that come together every Friday evening / Saturday morning, depend on each other, trust each other, and bring the ultimate civ experience to multiplayer.
-------------------------------------------------------------------
History of the World XXI will start most probably in the end of August / the beginning of September.
The purpose of this thread:
1. Get enough players
2. Define the rules
3. Define the game settings
4. Define the session times.
1. Players
Since this game is the game following HOTW VIII, the players of History of the World VIII will get priority for this game.
Number of players: 9-13
2. The rules
We play with Civilization IV: Beyond the Sword (not yet released)
Open for debate
3. The game settings
Open for debate
4. Session times
Open for debate, but I suggest we use the HOTW VIII timeslot. (every friday 23:30 - saturday 03:00am)
Comment