I would assume for the ai it takes the highest player difficulty level to judge what it starts with (worker, archers etc). If you set your own difficulty lower you should get the extra health etc though.
Edit: I should mention that yes it is great for learning; not only can you tell each other little tricks and observe different approaches during a game, you can also ask for advice and at any stage see how well you doing in terms of research compared to the other player (so its easy to see which areas you need to work on next time).
Edit: I should mention that yes it is great for learning; not only can you tell each other little tricks and observe different approaches during a game, you can also ask for advice and at any stage see how well you doing in terms of research compared to the other player (so its easy to see which areas you need to work on next time).
I really like team-based games and such, because as already noted it adds alot to the experience, and you feel like your part of something larger than just your own nation.
In response to Eris (what up!? glad to see you could make it!) yes I think this will allow players of differing skill levels, and I believe it will also greatly improve our styles and strategies. As I said, I hold my own in Noble, but am no means beyond it yet.
Again, if you guys to post what your thoughts are for the makeup of the game, that would be great.
I'd like to have the AI set to at very least Noble, if not a tad higher depending.
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