That would be wierd on attacking out of cities. If the stack you want to attack moves, all your units would empty the city. Oppps. I don't think that's the answer.
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MP attacking etiquette discussion
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FYI:
If a player moves at the last few seconds during a turn, he will not be able to do anything for several seconds (I believe its 3) at the start of the next turn. The developers put this in to prevent the double move.
So if you have minimize pop ups on and are paying attention, you can easily move before your oppenent can because he is still waiting for his turn to start.
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well presumably you move and then end your turn after the double move timer has run down. I have managed to get round the double move timer a few turns on turn timer games, I moved my double move unit, quickly moved another unit then ended turn. Sometimes I can move my double move unit right at the start of my turn that waySafer worlds through superior firepower
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moving the popups to the end of your turn was quite helpful. Thanks guys. but I don't think 3 seconds on a city attack prevents much.It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
RIP Tony Bogey & Baron O
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We can try to break the double move timer (during peace time!) on the next saturday game, Im 100% Ive managed it in the past with TT on, although the last LAN games I was playing on no turn timer I couldnt manage itSafer worlds through superior firepower
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