Re: Re: Emperor difficulty
It's mostly the difficulty level.
Other contributing factors: You get +2 health if the city is along a river; I'm not sure if catty-corner counts under the latest patch.
Nearby flood plains give a health penalty.
Nearby forest gives a health bonus.
Also, this early on there are few if any health resources connected.
It's mostly the difficulty level.
Other contributing factors: You get +2 health if the city is along a river; I'm not sure if catty-corner counts under the latest patch.
Nearby flood plains give a health penalty.
Nearby forest gives a health bonus.
Also, this early on there are few if any health resources connected.
Originally posted by dacole
Why did New york have such bad health? Though I didn't put a city there I can't see a reason for it..I play on noble most of the time though..
Why did New york have such bad health? Though I didn't put a city there I can't see a reason for it..I play on noble most of the time though..

) but even when you lose you come out even as your second attacker will finish him off and get xp.
This could be a problem, but I’m researching Iron Working. 3 turns left. I have hope! 
I’m 5th in military, this is bad. I suck in Mfg, too – I’m in 7th place. I’m 4th place in pop. I need to do something about it.
recruits scout
gin wheel;building worker.
eace.
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