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  • #31
    Originally posted by brandonjm8 View Post
    heres my 1500 A.D. game save

    im cruising, expanding fast, science is pretty good, i think im in the tech lead

    i circumnavigated the map in 1464 A.D. turn 627, anybody else write theirs down?

    goodluck.
    985 ad for circumnavigation. I have almost the entire map revealed right now.

    Oh, and here's my 1500 ad save, later saves will likely have to wait a couple of days, the only computer I'll have access to until friday probably can't run 2x huge maps.

    I'm sort of starting on an army, one civ has astronomy so it's probably time to get a military up. And I've been expanding too slow, too used to settings where your economy crashes with fewer cities, 70 gold/turn profit (not including my unofficial ~100/turn in map trades) but I'll be ok. I can afford pretty much anything at this point. More than anything once Wall Street finishes. Actually, the truth is with every city I found now, as long as it has atleast 1 coast tile I gain money by settling it as long as missionary production keeps up.
    Attached Files

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    • #32
      Originally posted by Krill View Post
      OT: One comlaint I've always had against his map script is that it is incredibly bland, and the best thing to do with new cities is to always turn them into cottage cities if there are no food res, as epr usual. It really does need to increase the amount of resources present for the rescaled map sizes.
      You know, I already responded to this but after seeing all the other continents and scouting out their resources I have to respond again. This map script blows. I think there's individual cities on other continents that have more resources than our entire starting continent does. About the only saving grace of it is the huge abundance of fresh water sources.

      And, the person who wrote the script clearly doesn't realize there's three types of trees for a reason and turning them all into one generic tree removes an entire source of information about your surroundings.

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      • #33
        Originally posted by Brael View Post
        You know, I already responded to this but after seeing all the other continents and scouting out their resources I have to respond again. This map script blows. I think there's individual cities on other continents that have more resources than our entire starting continent does. About the only saving grace of it is the huge abundance of fresh water sources.

        And, the person who wrote the script clearly doesn't realize there's three types of trees for a reason and turning them all into one generic tree removes an entire source of information about your surroundings.
        its got its bugs, everything does nowadays, he routinely updates it when he has the time.

        as far as resources go, it happens, its happened to me on normal map scripts. sometimes you just get unlucky, adds to the challenge i think. we got screwed on resources as for our continent but all the others have plenty , i know it sux but just another challenge. at least we have all strategic resources . makes for having powerful units throughout the game. theres plenty of space on the continent just below us and has many resources.

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        • #34
          just an update,

          im cruising in science, bout 800+ now with a GA helping me build the rest of obv/univ's for me. got 25 cities and bout to drop two cities on that continent south of us, it has bananas and wheat and more, should eliminate the health problem for awhile. i could only trade my one extra rice away . im not sure whether to keep expanding or to start the build up. im cranking science at 90% w/o a GA, if any of you wouldnt mind, if you could give me your thought on how i should go or simply what you would do right now, build up or keep expanding?

          just curious, ive never compared games like this before, kinda exciting .
          Attached Files

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          • #35
            Okay, 1040 AD, turns going so fast I went past 1000 too quick.

            Likely should have been pumping out more settlers, this seems more like the old REX type of Civ, feels like too much room and I keep waiting for the other shoe to drop.
            Attached Files
            Rule 37: "There is no 'overkill'. There is only 'open fire' and 'I need to reload'."
            http://www.schlockmercenary.com/ 23 Feb 2004

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            • #36
              better start building your army too, the AI built up very fast and very big (most of them) and have huge armies (most of them). as soon as i plopped a city on two different continents, one on the big continent and the other on ragnar's (for the resources obviously), mao DoW on me and ragnar soon followed. with those cities being isolated im glad i got riflemen when i did. mao on my game is one of the bigger AI's and pretty aggressive this game, my tech is better than his (im the only one with cavalry/riflemen) so my 9 riflemen and soon to be 7 cavalry should be able to hold that city over there, i wanted to make another city over there for the corn, got my settler waiting since they DoW on me as soon as i got my 2nd settler over there, thank god i brought 4 more units and shipped some cavalry. ragnars weak and was pleased with me almost friendly and we share the same religion but Dow on me, i got brennus to sign a D pact with me prior to all this and brennus is one of the strongest and helping hopefully soon with mao. i think i waited too long to build up, too weak this game, got half my cities building now and with upgrading to riflemen/cavalry i should shoot up and hopefully deter darius for the time being. i kinda like tokugawa, three free promos for gunpowder units .

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              • #37
                Originally posted by brandonjm8 View Post

                ... barbs. from my experience thus far all they do is either wipe out the AI or hinder them, since they have less effect on human players and its easier for us to expand with them on and we can fog bust to avoid them all together i leave them off, giving a balance potential for the ...
                Completely and utterly disagree with that statement.

                I suspect you are trying to justify giving yourself an edge by somehow rationalizing that it gives the AI an edge.

                It is my experience that since the AI starts with more/better units on higher levels, they are MORE capable of handling barbs. Since the AI also has a production/research advantage they do not have to waste as many moves "barb-proofing" their fledgling empire.

                Turning barbs off gives the human an advantage since the human can focus more on REX. The AI will generally not hostile a player after the 2nd city is built, allowing the player to build settlers/workers/wonder instead of military units. The sooner a player can start with settlers/workers/wonders the larger the impact on the development of the game.

                Turning barbs off HELPS the players more than the AI on higher difficulty levels.

                Brandon, you are very impressed with your own playing, but you do everything possible to make the game as easy as possible to play. Your starting options knock the difficulty level down by a level of two almost.

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                • #38
                  I have to agree that turning barbs off helps the human player more than the AI at the upper levels. When the AI starts with archers while you're stuck with warriors, it's no contest.
                  It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                  RIP Tony Bogey & Baron O

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                  • #39
                    Originally posted by Norselord View Post
                    Completely and utterly disagree with that statement.

                    I suspect you are trying to justify giving yourself an edge by somehow rationalizing that it gives the AI an edge.

                    It is my experience that since the AI starts with more/better units on higher levels, they are MORE capable of handling barbs. Since the AI also has a production/research advantage they do not have to waste as many moves "barb-proofing" their fledgling empire.

                    Turning barbs off gives the human an advantage since the human can focus more on REX. The AI will generally not hostile a player after the 2nd city is built, allowing the player to build settlers/workers/wonder instead of military units. The sooner a player can start with settlers/workers/wonders the larger the impact on the development of the game.

                    Turning barbs off HELPS the players more than the AI on higher difficulty levels.

                    Brandon, you are very impressed with your own playing, but you do everything possible to make the game as easy as possible to play. Your starting options knock the difficulty level down by a level of two almost.
                    thx for your opinion , but seeing how this forum is for those who are playing the above mapscript, and not the effect of barbs on or off, this post is irrelevant in this thread . but since these are just your opinions and you think im bloating for some reason (you think im very impressed for some reason, dont know why, you never asked, just assumed) but in fact im just sharing my experience thus far as some others have that are actually playing this map. quick question tho, have you ever played against 8 civs with 40+ cities and have bigger armies than you? if you havent, id suggest trying this map out prior to giving opinions on it. if you dont like the bigger maps or your computer cant handle it, then you have little knowledge to base your opinions in this case.

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                    • #40
                      Hmm, you're ALLOWED to offer your OPINION on the effect of barbs in this thread but when somebody else disagrees with you, it's irrelevant. You are truly unbelievable.
                      It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                      RIP Tony Bogey & Baron O

                      Comment


                      • #41
                        Originally posted by rah View Post
                        Hmm, you're ALLOWED to offer your OPINION on the effect of barbs in this thread but when somebody else disagrees with you, it's irrelevant. You are truly unbelievable.
                        wasnt the effect of barbs on or off already discussed in another thread? i think they were and i think i already posted my opinion on them there . whats unbelievable is that its being talked in this thread but its already been discussed and this thread is for comparing us people who are playing the above mentioned map. itd be like discussing the warlord strategy here yet this thread has nothing to do with that. and if you keep assuming with me and trying to trump my opinion/experiences with your own, then this will happen. a better way of attacking an opinion or strategy is to just state your own, not to assume what the persons intentions/opinions are (or should be in your POV).
                        Last edited by brandonjm8; January 14, 2010, 16:46.

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                        • #42
                          Originally posted by brandonjm8 View Post
                          i like to play the AI, not barbs. from my experience thus far all they do is either wipe out the AI or hinder them, since they have less effect on human players and its easier for us to expand with them on and we can fog bust to avoid them all together i leave them off, giving a balance potential for the AI. remember once this games done, woodans picking one assuming hes playing this too like he said, im sure his settings will be alot more like your own, this is a comparison of my map/settings style then his.
                          Hmm, this is what you posted in THIS thread.
                          It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                          RIP Tony Bogey & Baron O

                          Comment


                          • #43
                            Originally posted by rah View Post
                            Hmm, this is what you posted in THIS thread.
                            yep and if you were following this topic before i started this thread, you know this is a comparison thread of two play styles/settings, mine and wodans. not a discussion of settings and whos is better. and note on my barb opinion, i stated my opinion in another thread awhile ago. and i restated it again here since someone wanted to know why i had barbs off. the biggest thing here is if you are not playing this map, why are you here?

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                            • #44
                              I've read the entire thread and even said I might load it up this weekend, so what the heck is your problem? You defended you're settings so I don't see why someone else isn't allowed to offer their opinion. If they had agreed with you, why do I think that you wouldn't have said a word.

                              And you have no say on who posts where.
                              It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                              RIP Tony Bogey & Baron O

                              Comment


                              • #45
                                Originally posted by rah View Post
                                I've read the entire thread and even said I might load it up this weekend, so what the heck is your problem? You defended you're settings so I don't see why someone else isn't allowed to offer their opinion. If they had agreed with you, why do I think that you wouldn't have said a word.

                                And you have no say on who posts where.
                                i dont have say on that, but if you are just here to disagree with someone instead of playing the map which is what this threads topic is, then you need to find something better to do otherwise those posts which have nothing to do with with this game will be attacked.

                                and my problem is when people look to poke others just cuz they can, and those people who look to trump others opinions/experiences with their own. if people would just state that they disagree and say their POV without having to trump the original then the reply wouldve been alot nicer.

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