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How well are you doing. (The Crossover Metric)

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  • #46
    i was wondering if anyone would be interested and want to start a thread for double and even if wanted triple crossovers? even the double wouldnt happen til mid-game and triple in late-game. i thought of starting a thread for it for us whos games tend to last longer and see how we differ, lemme know yes or no, if yes i will post mine tomorrow.

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    • #47
      Why not just use this thread?
      Apolyton's Grim Reaper 2008, 2010 & 2011
      RIP lest we forget... SG (2) and LaFayette -- Civ2 Succession Games Brothers-in-Arms

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      • #48
        Originally posted by -Jrabbit View Post
        Why not just use this thread?
        just trying to be respectful i think, plus the title only states single crossovers but it does make sense, they are in fact the same thing just at different times, i think my estimates were way off tho for using double or triple, my games typically i will get around 4000 beakers give or take and thats at marathon and theres alot of turns in marathon, over 1500 i think the furthest ive gotten was i believe 1300, after thinking some more if we go ahead with this are there enough people here who play marathon? that way it would make more sense with our times and dates of crossover so we didnt have to divide by 3 to compare to normal speed, otherwise to compare all maybe triple crossover instead of double would be more interesting, any ideas? agree or disagree?

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        • #49
          The other night in an SP game, standard size world, normal speed, monarch level, I had 750 beakers by turn 250.
          Keep on Civin'
          RIP rah, Tony Bogey & Baron O

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          • #50
            alright, smaller map next time, this map is huge, . ive got 45 cities already and war would take a long time moving troops to other civs, . im already over 1600 beakers before 1500 A.D., i think its almost turn 600-700 (i forget, around there tho, so alittle after turn 200 when compared to normal speed) at marathon speed. im going to have to think of this some more, if i divide my turns by 3 to compare with most of you guys, i would reach triple crossover very quickly, ive already passed 5x crossover. hmmm, maybe 10x crossover but that might take awhile for other players if they ever reach it, will have to think some more, if anyone's interested on adding another crossover past the first, im open to suggestions.

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            • #51
              Feel free to use this thread for any crossover discussion.
              (in case anyone thinks they need the thread starter's permission, which they really don't)
              It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
              RIP Tony Bogey & Baron O

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              • #52
                my newest game that i mentioned today on another thread:

                prince
                huge (i use a different map script so bout 2x that of huge)
                10 civs (5 of which are on same one as i)
                5 continents
                saladin
                spiritual/protective
                marathon
                no tech trading/brokering (always )
                turn 492 (divide by 3 to compare with normal speed, so turn 164, OUCH. had bad starting area)
                960 A.D.
                192 beakers w/ vassalage, -1 gold w/ 138 gold
                221 beakers w/ bureaucracy, +2 gold
                both were at 60% but i had just gotten civil service that turn so i listed both.
                didnt get pyramids this time, was 9 turns away , so monarch gov't.

                my cap was on the south eastern most part of the map with not alot of room to expand close by, maintenance costs killed me early, but am cruising and catching up and have my SoD ready for anybody. ive thought some more bout next crossovers and will list 5x and maybe 8x or 10x later on.

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                • #53
                  Originally posted by brandonjm8 View Post
                  maintenance costs killed me early
                  I wonder if there is some strategy which doesn't have such high maintenance costs.

                  /sorry, couldn't resist.

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                  • #54
                    I'm consitently stupid- Japher
                    I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned

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                    • #55
                      So if I play epic speed should I be looking for tech = turns, or tech = turns/2?
                      Once you start down the dark path, forever will it dominate your destiny, consume you it will, as it did Obi Wan's apprentice.

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                      • #56
                        Originally posted by wodan11 View Post
                        I wonder if there is some strategy which doesn't have such high maintenance costs.

                        /sorry, couldn't resist.


                        And Garth, since I don't play epic, I'm not sure.
                        It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                        RIP Tony Bogey & Baron O

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                        • #57
                          turns 2/3 on epic
                          I'm consitently stupid- Japher
                          I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned

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                          • #58
                            Neat idea, I'll have to post mine of my latest game (just got back into civ after about 11 months off) whenever it happens. Reading these scores makes me realize just how much faster the game goes on lower difficulty and faster games, my usual one is Immortal/Marathon which generally provides a decent challenge (I can survive on Deity but I'm mostly in that area between finding Immortal too easy/repetitive and Deity impossible to progress until we're all in the modern era).

                            Curious though, since Marathon is 3x the build speed, but only 2x the build speed for units, should I stick to the turn/3 rule or no since it effectively makes units cost 2/3 as much, giving me more time to build infrastructure/wealth/research?

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                            • #59
                              Originally posted by Garth Vader View Post
                              So if I play epic speed should I be looking for tech = turns, or tech = turns/2?
                              if i remember correctly i think epic takes twice as long as normal and marathon takes 3x as long so yes on epic divide by 2 and marathon by 3.

                              if its 1.5 instead of 2 for epic then divide by 1.5 to compare with normal speed, whatever the difference on length is what you divide by.

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                              • #60
                                IIRC it's 1.5 for epic.
                                I'm consitently stupid- Japher
                                I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned

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