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  • #16
    Originally posted by Blaupanzer View Post
    Are you sure part 1 is right? My guess had been that the point of unhappiness I can't account for came from there. I suspect this works like the city garrison programming. (When your city has no garrison, the unhappiness jumps up immediately then seems to increase gradually.) I haven't tested the food/unhappiness ratio at all. Have you? Would be useful to know who dies first in an occupied city in this state. One of the old owner's, one of mine, how much unhappiness, if any.
    Yes I'm sure. You can easily check what the unhappiness consists of by mousing over the unhappy faces. Different causes of unhappiness give different messages.
    It's a lowercase L, not an uppercase I.

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    • #17
      slnz, right you are. Somewhere in the back of my head, I knew that. Thanks for sticking in there.
      No matter where you go, there you are. - Buckaroo Banzai
      "I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author

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      • #18
        So if your city is starving, it impacts happiness?
        It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
        RIP Tony Bogey & Baron O

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        • #19
          No it does not.
          No matter where you go, there you are. - Buckaroo Banzai
          "I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author

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          • #20
            Good, though I was missing something there. In normal circumstances it wouldn't be an issue, but I was thinking about when you have the odd food issue in the late game and you're in that starvation/growth cycle.
            It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
            RIP Tony Bogey & Baron O

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            • #21
              The only way that impacts it is if you're right on the bubble of happiness (perhaps for WLTK day) and the +1/-1 situation makes the city go into/out of happiness every time it starves down or regrows.

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              • #22
                Originally posted by Ming View Post
                I just never worry about it in most cases... Maybe in my Capital or one other key city, but frankly, who cares
                this
                I'm consitently stupid- Japher
                I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned

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                • #23
                  Yeah, in mp games I don't have time for such silliness. I'm more concerned about military issues.
                  It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                  RIP Tony Bogey & Baron O

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                  • #24
                    You are all right I should ease up. When this is the biggest problem, either I am smoothsailing, or I am not pressing the AIs hard enough.
                    No matter where you go, there you are. - Buckaroo Banzai
                    "I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author

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                    • #25
                      I can understand how perfectionists might be bothered by the alternating starvation... And as Rah says, in MP games, there are more important things to do if you are on the timer. But even in SP games, trying to manage something like that seems way to tedious for my tastes. There are far more other tedious things to be doing if you are playing at the highest levels.
                      Keep on Civin'
                      RIP rah, Tony Bogey & Baron O

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                      • #26
                        Too tedious
                        Think back to CIV II going for the highest score challenge that we had.
                        All those hours spent moving food caravans to max your pop.
                        That was tedious.
                        It's almost as if all his overconfident, absolutist assertions were spoonfed to him by a trusted website or subreddit. Sheeple
                        RIP Tony Bogey & Baron O

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