Anyone have any ideas how to stop that city with an odd number of food resources in the BFC from growing past that number, then starving until that last citizen is gone? Then the cycle repeats. Since what is really going on is the appearing/disappearing specialist, it only matters if the city is not native to me. The starving triggers unhappiness and that can cascade.
I know you can add a Great Merchant, but I am short on such.
I know you can add a Great Merchant, but I am short on such.
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