The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
I liked how Tropico handled leadership bonuses. The things that you could pick for El Presidente that affected what bonuses and penalties you got where how he rose to power, his background, his positive qualities and his flaws.
Flaws would probably be a touchy subject, especially for beloved leaders, but breaking the trait bonuses up into a leader's background like that could potentially be very interesting and allow for more unique bonus combinations.
If we're talking CivV, we could always muddy the waters even more, and assign traits to both the Civ and the Leader. Romans can always be Imperialistic, Caesar du Jour can add whatever other trait(s) on top of that, say.
If all civs could be given at least two leaders, then you could allow switches during the game (with probably a lengthy revolution). That could add some flavor.
Comment