I agree that castles are underused, but I wonder if we are going the wrong direction here.
We could easily getting to a position in which the main value of castles is not their military strength but their trade or culture impact. I can see why we are heading that way - many of us don't need their military strength because we keep the wars in other people's territory, so if we are going to be build them they need other value.
But, historically this doesn't seem to make much sense. The main point of castles has to be military. This is why you see huge castles in areas which were in areas of major conflict - e.g. Greece, Spain - but not elsewhere. In Britain you have some major castles from the period of conflict between Wales and England, but not otherwise. So surely we want to keep a situation in which when you look back on the game the castles exist in these military zones but not elsewhere. If we bump up trade roots, culture etc. we will all be building them in safe core cities; even if we add XP, we will be building them in safe core military production cities.
So I say, yes strengthen castles, and the delay in obsolescence sounds good except it undemines the only real value of muskets. But lets keep them as things you only want to build in fronter cities.
We could easily getting to a position in which the main value of castles is not their military strength but their trade or culture impact. I can see why we are heading that way - many of us don't need their military strength because we keep the wars in other people's territory, so if we are going to be build them they need other value.
But, historically this doesn't seem to make much sense. The main point of castles has to be military. This is why you see huge castles in areas which were in areas of major conflict - e.g. Greece, Spain - but not elsewhere. In Britain you have some major castles from the period of conflict between Wales and England, but not otherwise. So surely we want to keep a situation in which when you look back on the game the castles exist in these military zones but not elsewhere. If we bump up trade roots, culture etc. we will all be building them in safe core cities; even if we add XP, we will be building them in safe core military production cities.
So I say, yes strengthen castles, and the delay in obsolescence sounds good except it undemines the only real value of muskets. But lets keep them as things you only want to build in fronter cities.
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