The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
As it has been said earlier, there is a pretty wide variety available in Civ 4 at this point.
Most of the major civilizations, empires and cultures are represented in one way or another, and some which weren't all that great.
A couple of the ancient Civilizations (Hittites as mentioned before) aren't represented, but otherwise there aren't that many strong candidates left. I suppose you could do the Polynesians, too, for instance.
All of these civs can be easily created in mods... I wouldn't expect any new civs added unless there's a new expansion (which there has been no announcement of), so it's up to YOU to add the civs you want in the game
The Creation forum has a lot of resources for adding civs into the game, head over there and get your mod started!
<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.
Originally posted by Dilger
While playing last night, the only other Civ that already should be in the game is Israel/Judea. No one can argue that they are not important...foundation of 2 major religions. Capital: Jerusalem just off the top of my head other cities: Tel Aviv, Bethleham, Nazareth, Gaza, Bethel, Hebron, Haifa, Beersheba, and Jericho.
Leader: Solomon or David (Phi/Ind)
Unit: Spy improvement: Mossad
Building: better spy agency or bank
A better spy unit would suck...
And bank for Israel? Are you wishing for a lawsuit?
I'm consitently stupid- Japher I think that opinion in the United States is decidedly different from the rest of the world because we have a free press -- by free, I mean a virgorously presented right wing point of view on the air and available to all.- Ned
Implementing a new civ is not difficult at all, if you don't mind reusing an already made graphic for its unit and building (or grabbing one from someone else). If you can type in a text editor for an hour, you can do it...
<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.
Originally posted by Dilger
While playing last night, the only other Civ that already should be in the game is Israel/Judea. No one can argue that they are not important...foundation of 2 major religions. Capital: Jerusalem just off the top of my head other cities: Tel Aviv, Bethleham, Nazareth, Gaza, Bethel, Hebron, Haifa, Beersheba, and Jericho.
Leader: Solomon or David (Phi/Ind)
Unit: Spy improvement: Mossad
Building: better spy agency or bank
Solomon would be (Phi/Fin)
David would be (Agg/Spi, or Agg/Cha)
UU: Not sure. Some type of special forces, like how the SEALS replace the Marines for the American
UB: Upgrade to Security Bureau?
Last edited by Indalecio; January 25, 2008, 13:11.
Originally posted by Nightfire
Egypt : Tutankhamun. How could they forget
Although King Tut is well known, he wasn't really that important as a leader for Egypt. He died not too long after achieving the throne and didn't really get a chance to do very much.
I'd choose an ancient unit for the Israeli/Judean Civ.
One possibility would be the Maccabees (an ancient Jewish national liberation movement, known for Guerrilla warfare and gained independence for Israel in 160~ BC),
Maccabee (Replaces Swordsman)
6
20% Chance to Withdraw from Combat
1 First Strike
If the unit is Modern then it should probably be an unit of Infantry, with some reflection to all Israeli males, with a few exceptions, being conscripted (as far as I know) and have to serve a period of three years in the Army. Perhaps make them draftable even without Nationalism or have a lesser penalty when drafting, or be able to draft more.
As for the UB, a Kibbutz would be a natural choice, wouldn't you agree? Replaces Jail, +2 , -25% City Maintenance, -25% War Weariness.
"The state is nothing but an instrument of oppression of one class by another--no less so in a democratic republic than in a monarchy."
Originally posted by Fleme
I'd choose an ancient unit for the Israeli/Judean Civ.
One possibility would be the Maccabees (an ancient Jewish national liberation movement, known for Guerrilla warfare and gained independence for Israel in 160~ BC),
Maccabee (Replaces Swordsman)
6
20% Chance to Withdraw from Combat
1 First Strike
If the unit is Modern then it should probably be an unit of Infantry, with some reflection to all Israeli males, with a few exceptions, being conscripted (as far as I know) and have to serve a period of three years in the Army. Perhaps make them draftable even without Nationalism or have a lesser penalty when drafting, or be able to draft more.
I like it, but technically the Maccabees was the name of the Jewish family who started the revolt. I wouldn't know what else to call it though.
As for the UB, a Kibbutz would be a natural choice, wouldn't you agree? Replaces Jail, +2 , -25% City Maintenance, -25% War Weariness.
Kibbutz makes sense, but having it replace the Jail sits funny with me. Don't quite know what else it could replace, though. Supermarket, maybe?
Last edited by Indalecio; January 25, 2008, 14:22.
Just for clarification purposes, Dilger, PHI/IND is a non-starter and will never be in the game, for good reason. That combination has too powerful of a synergy.
<Reverend> IRC is just multiplayer notepad.
I like your SNOOPY POSTER! - While you Wait quote.
Just for clarification purposes, Dilger, PHI/IND is a non-starter and will never be in the game, for good reason. That combination has too powerful of a synergy.
Yes, the Maccabees were a family but also were in charge of the war and as such they could be credited as an unit.
Supermarket comes in too late, imo. And eventhought he Israeli faction would then be without a "real" and the whole idea of it being quite silly, Jail it would come in an appropriate time. There's no other Industrial Age improvements that I could think of to replace the Kibbutz and since the Supermarket comes way too late for it to have any kind of an impact in the game and would not reflect the ideals of the Kibbutz either.
The Kibbutz should come in when Nationalism and Socialism (Communism) are invented since it still remains a communal effort. Other possibilities would be the espionage improvements but I don't think they fit as a Kibbutz any better than transforming Jail into it does. Also, it wouldn't be the only improvement to stray away from the original improvement and when you compare this alteration to for example the Indian Mausoleum, it's not that strange anymore.
Well, just my thoughts.
"The state is nothing but an instrument of oppression of one class by another--no less so in a democratic republic than in a monarchy."
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