My recommendation for new OCC players is:
Small map, Islands (one per civ), high sea level, with many small islands.
Small map limits how large the AI gets. High sea level similarly limits the available land. One civ per island gives room to grow cultural borders without need for much early defensive unit building. Many small islands gives coastal trade routes.
Small map, Islands (one per civ), high sea level, with many small islands.
Small map limits how large the AI gets. High sea level similarly limits the available land. One civ per island gives room to grow cultural borders without need for much early defensive unit building. Many small islands gives coastal trade routes.
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