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Nuclear Meltdowns should be events

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  • Nuclear Meltdowns should be events

    What it says since it would give us at least a few options on how to react and make the nuclear plant fit in better with the other buildings
    I'm not buying BtS until Firaxis impliments the "contiguous cultural border negates colony tax" concept.

  • #2
    Quite agree!! A nuc plant disaster is definitely an event.

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    • #3
      Originally posted by Jaybe
      Quite agree!! A nuc plant disaster is definitely an event.
      I want the option to send in the liquidators.
      I'm not buying BtS until Firaxis impliments the "contiguous cultural border negates colony tax" concept.

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      • #4
        That would be trivial to mod in thanks to Solver's event modding guide, and iirc you can relatively easily disable nuclear plant meltdowns though I haven't looked at it in a long time.
        <Reverend> IRC is just multiplayer notepad.
        I like your SNOOPY POSTER! - While you Wait quote.

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        • #5
          Re: Nuclear Meltdowns should be events

          Originally posted by _BuRjaCi_
          What it says since it would give us at least a few options on how to react and make the nuclear plant fit in better with the other buildings
          Agreed.
          USA! USA! USA! USA! USA! USA! USA! USA! USA! USA!
          The video may avatar is from

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          • #6
            If so, the event should be triggered by certain factors. A nuclear power plant is very safe as long as the maintenance is kept at a high level

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            • #7
              Excellent idea!

              >Hold the patch.

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              • #8
                Originally posted by MoonWolf
                If so, the event should be triggered by certain factors. A nuclear power plant is very safe as long as the maintenance is kept at a high level
                Anarchy,revolts and angry citizens could be factored in.
                I'm not buying BtS until Firaxis impliments the "contiguous cultural border negates colony tax" concept.

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                • #9
                  insolvency...
                  Diplogamer formerly known as LzPrst

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                  • #10
                    Originally posted by LzPrst
                    insolvency...
                    You will just have to choose the lesser of X evils.
                    Modern man calls walking more quickly in the same direction down the same road “change.”
                    The world, in the last three hundred years, has not changed except in that sense.
                    The simple suggestion of a true change scandalizes and terrifies modern man. -Nicolás Gómez Dávila

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                    • #11
                      I agree with the OP. The nuclear meltdown scenario is a holdover from the first Civilization, where a nuclear plant had a chance to meltdown when its city went into civil disorder. It appears to have survived into Beyond the Sword more through inertia than anything else. The idea behind it really fits in the random event model more than anything.
                      "The nation that controls magnesium controls the universe."

                      -Matt Groenig

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                      • #12
                        I hope Firaxians really do read the forums...
                        Modern man calls walking more quickly in the same direction down the same road “change.”
                        The world, in the last three hundred years, has not changed except in that sense.
                        The simple suggestion of a true change scandalizes and terrifies modern man. -Nicolás Gómez Dávila

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                        • #13
                          They do.
                          Do not fear, for I am with you; Do not anxiously look about you, for I am your God.-Isaiah 41:10
                          I praise you because I am fearfully and wonderfully made - Psalms 139.14a
                          Also active on WePlayCiv.

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                          • #14
                            I like this idea. It would generate real interest and meaning in meltdowns instead of the one-way street we have now. You could have the option to retrofit all nuclear plants to make them safer (at high cost), to do nothing (creating unhappiness/unhealthiness, and possibly resulting in your population demanding a ban on all nuclear plants), or to ban them at the outset (increased happiness, but all nuke plants are immediately destroyed).

                            One thing we most do, however, is get rid of the silly mechanic that links meltdowns to global warming.
                            "Make Haste Slowly."

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                            • #15
                              Bleh just rename Global Warming to Climate Change.

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