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Tales of Random Events

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  • #31
    When the Ethiopians attacked me (the Holy Roman Buddhist Empire), I had a cav win a fight against attacking infantry and some messenger ran 26 miles to tell about it. The people were so impressed it started a golden age for me. It was a lovely war.
    Rule 37: "There is no 'overkill'. There is only 'open fire' and 'I need to reload'."
    http://www.schlockmercenary.com/ 23 Feb 2004

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    • #32
      A Golden Age?
      mens sana in corpore sano, I guess.
      Those who would give up Essential Liberty to purchase a little Temporary Safety, deserve neither Liberty nor Safety. - Ben Franklin
      Iain Banks missed deadline due to Civ | The eyes are the groin of the head. - Dwight Schrute.
      One more turn .... One more turn .... | WWTSD

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      • #33
        In my current game, I was tasked with putting together a carrier fleet. I don't remember the particulars, something like three carriers, four destroyers, two battleships, and nine fighters. I got to choose between the following rewards, +1 combat upgrade for all carriers, destroyers, battleships, and fighters; or +5c upgrade for harbors; or a permenant ban on nuclear weapons. I went for the gold.

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        • #34
          I was tasked to build 9 Colosseums so that I could host a sports league... Considering I already had 8 built, it wasn't a problem. But who the heck came up with these... why would a sports league want an uneven number of teams
          Keep on Civin'
          RIP rah, Tony Bogey & Baron O

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          • #35
            2 Teams a colloseum?

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            • #36
              Yeah

              But I'm starting to get a little pissed off about "some" of the rewards I get for each quest. I wish they would tell you right up front what the rewards will be. Nothing worse than dropping everything you are doing to do some silly quest, and then finding out the rewards weren't worth it.
              Keep on Civin'
              RIP rah, Tony Bogey & Baron O

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              • #37
                Originally posted by Ming
                Yeah

                But I'm starting to get a little pissed off about "some" of the rewards I get for each quest. I wish they would tell you right up front what the rewards will be. Nothing worse than dropping everything you are doing to do some silly quest, and then finding out the rewards weren't worth it.
                The quest rewards seem static, so once you've seen all the rewards for all the quests, you'll know if it's worth it or not when you get them.

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                • #38
                  Originally posted by Common Sensei
                  The quest rewards seem static, so once you've seen all the rewards for all the quests, you'll know if it's worth it or not when you get them.
                  Not for those of us with a bad memory. I just got a quest that I believe I've seen before, but I don't remember the reward
                  This space is empty... or is it?

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                  • #39
                    Ah, that's what is wrong with events: They don't have variable effects, randomly selected!
                    We NEED expanded event modules (either more events or more results from them). Eventually we will have seen them all, and we must delay that occurance.

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                    • #40
                      Originally posted by Jaybe
                      Ah, that's what is wrong with events: They don't have variable effects, randomly selected!
                      We NEED expanded event modules (either more events or more results from them). Eventually we will have seen them all, and we must delay that occurance.
                      Eventually, everything will be an event with random outcomes. Banks can be better or worse than expected, troops come with random promotions, land changes type before your eyes, seas rise and fall, and fishy type food resources migrate to new locations. I see it now; start a civ and then spend the whole game responding to events.

                      Maybe not quite that expanded, but more and more random would be fun.

                      (Incidentally, I've yet to see a volcano in over seven full games and a few fizzled starts.)
                      No matter where you go, there you are. - Buckaroo Banzai
                      "I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author

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                      • #41
                        Today I got another nice one.
                        One of my economists came up with a new economic theory and I could choose wether I wanted -10% inflation or wanted to invest 476 gold and get -25% inflation (I was in the lucky situation to have the gold, so I invested and afterwards had to pay around 50 gold less on inflation per turn)
                        Tamsin (Lost Girl): "I am the Harbinger of Death. I arrive on winds of blessed air. Air that you no longer deserve."
                        Tamsin (Lost Girl): "He has fallen in battle and I must take him to the Einherjar in Valhalla"

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                        • #42
                          (Incidentally, I've yet to see a volcano in over seven full games and a few fizzled starts.)
                          Blaupanzer, your fizzled starts were when a volcano with a 40-mile caldera erupted beneath your feet.

                          Originally posted by Blaupanzer
                          Eventually, everything will be an event with random outcomes. Banks can be better or worse than expected, troops come with random promotions, land changes type before your eyes, seas rise and fall, and fishy type food resources migrate to new locations. I see it now; start a civ and then spend the whole game responding to events.
                          For people that play civ for the experience (and not just "to win"), this would be a much more realistic game than it is at present.

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                          • #43
                            Originally posted by Blaupanzer

                            Eventually, everything will be an event with random outcomes. ... troops come with random promotions ...
                            When everybody has gunpowder, you'll get tower shields, and all your infantry type troops will have the Cover promo.
                            Those who would give up Essential Liberty to purchase a little Temporary Safety, deserve neither Liberty nor Safety. - Ben Franklin
                            Iain Banks missed deadline due to Civ | The eyes are the groin of the head. - Dwight Schrute.
                            One more turn .... One more turn .... | WWTSD

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                            • #44
                              What is a tower shield? Played this game since 1990, and I am still learning new things.
                              No matter where you go, there you are. - Buckaroo Banzai
                              "I played it [Civilization] for three months and then realised I hadn't done any work. In the end, I had to delete all the saved files and smash the CD." Iain Banks, author

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                              • #45
                                A very large shield. Going by memory, but I think that's what the random event says you discover or improve, hence the Cover promo.
                                Those who would give up Essential Liberty to purchase a little Temporary Safety, deserve neither Liberty nor Safety. - Ben Franklin
                                Iain Banks missed deadline due to Civ | The eyes are the groin of the head. - Dwight Schrute.
                                One more turn .... One more turn .... | WWTSD

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