Originally posted by couerdelion
But I would not overestimate the impact of Hereditary Rule + units.
For each population supported by additional garrison units, you have to pay
2 food
approx 0.5 maintenance + civic costs
approx 0.7 military upkeep costs
fixed hammer cost of the additional unit.
Those population points will also probably be working the more marginal tiles so you might find the benefit of extra population being more than offset by the costs.
Not as short as scouts or, in many of my games, archers.
But I would not overestimate the impact of Hereditary Rule + units.
For each population supported by additional garrison units, you have to pay
2 food
approx 0.5 maintenance + civic costs
approx 0.7 military upkeep costs
fixed hammer cost of the additional unit.
Those population points will also probably be working the more marginal tiles so you might find the benefit of extra population being more than offset by the costs.
Not as short as scouts or, in many of my games, archers.
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