I have longed for a sequal, or at least updated version, for Alpha Centauri. When Civ III and IV came out with no customizable units, I thought we had taken a step backwards or, at the very least, not embraced a very cool innovation to the genre.
Anyhoo, try this if you miss SMAC.
Pick any world-type you like, but set it for rampaging barbarians and hostile civs.
Go into world-builder (try not to see where the other civs are, its an honesty thing) and give yourself five or six citys, increase their culture just enough to give them all normal city radii, put an archer in each one and award yourself all of the basic techs, like mining/agro/wheel/fishing, etc.
The general theme I like to think about as I play this is that you are part of a colony ship heading to another planet, but something goes wrong, the ship breaks up, and you end up with a bunch of colonists, but completely lost tech. You know the basics and you start with a couple of settlements rather than one, but if you tweak the difficulty, it ends up being quite a lot of fun.
Anyhoo, try this if you miss SMAC.
Pick any world-type you like, but set it for rampaging barbarians and hostile civs.
Go into world-builder (try not to see where the other civs are, its an honesty thing) and give yourself five or six citys, increase their culture just enough to give them all normal city radii, put an archer in each one and award yourself all of the basic techs, like mining/agro/wheel/fishing, etc.
The general theme I like to think about as I play this is that you are part of a colony ship heading to another planet, but something goes wrong, the ship breaks up, and you end up with a bunch of colonists, but completely lost tech. You know the basics and you start with a couple of settlements rather than one, but if you tweak the difficulty, it ends up being quite a lot of fun.
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