The Altera Centauri collection has been brought up to date by Darsnan. It comprises every decent scenario he's been able to find anywhere on the web, going back over 20 years.
25 themes/skins/styles are now available to members. Check the select drop-down at the bottom-left of each page.
Call To Power 2 Cradle 3+ mod in progress: https://apolyton.net/forum/other-games/call-to-power-2/ctp2-creation/9437883-making-cradle-3-fully-compatible-with-the-apolyton-edition
No Medieval 2 Total War is a Turn basted strategy game much like civ 4, only time its RTS is during the battles, a bonus feature in my mind....but its got all the city/army management controls, diplomatic, and religion. Seems its got all the stuff civ 4 does plus Real Time combat, and its medieval era
I like them both, though I find Civ4 to be a more compelling open-ended replay experience. M2TW is still very fun, and I've followed the TW franchise from the beginning (since Shogun).
The Apolytoner formerly known as Alexander01
"God has given no greater spur to victory than contempt of death." - Hannibal Barca, c. 218 B.C.
"We can legislate until doomsday but that will not make men righteous." - George Albert Smith, A.D. 1949 The Kingdom of Jerusalem: Chronicles of the Golden Cross - a Crusader Kings After Action Report
The thing I've realised about both of them is that the Total War series is based on a land grab conqueor the world game, although it does have quiet a bit of diplomacy, religion, and other aspects that make the game very in depth. The game is based on Total War (hence the title)
Civ 4 seems to be based not so much on just land grabbing every civ around you but more on achievements for victory.
I enjoy both styles, But when I war with another faction/civ I like to be in control. Something that civ 4 doesnt really offer.
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