thanks for the replies! It would of course be simpler by just starting with all the religious techs or modding the game or something, but figuring out how to make it happen in a normal game is part of the fun for me. I like playing Civ with an RP perspective sometimes, and it seems like an interesting challenge to try a reversal of the missionary idea.
Instead of seeing if you can spread your religion all over and convert everyone, or seeing if you can get all the religions you can in your liberal society, see if you can not only get by with no religion yourself but keep everyone else from having it too! No religion for you!
Yes, religion had a similar lock on art around the middle ages, with anyone getting funding for serious work most likely getting it from the church. Now that the secular world can hold its own though, in America especially religion's a big factor in holding back research, most notably stem cells.
I just wish it wasn't so all-encompassing in this game, I'm a big builder/culturemonger and it seems like almost every building and wonder I want is tied into religion somehow. ...but maybe getting more into the roleplay of it would make it fun again. How about the more religions and religious buildings you have in your civ, the higher risk you have of them burning your Great Scientists at the stake?
Instead of seeing if you can spread your religion all over and convert everyone, or seeing if you can get all the religions you can in your liberal society, see if you can not only get by with no religion yourself but keep everyone else from having it too! No religion for you!
Think about it, what was the only estabalishment to educate people in the middle ages? The Church. When I read that I see a direct insult to anyone of any religon anywhere. It seems like you are saying that religon makes you backwards. The greatest minds of the middle ages were monks. The first European to discovery gunpowder was a monk. Sir Isaac Newton was a minister. The first universities were built by the church.
I just wish it wasn't so all-encompassing in this game, I'm a big builder/culturemonger and it seems like almost every building and wonder I want is tied into religion somehow. ...but maybe getting more into the roleplay of it would make it fun again. How about the more religions and religious buildings you have in your civ, the higher risk you have of them burning your Great Scientists at the stake?
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